Bug Reports and Technical Issues

Companies.py, line 269, getCompanyLimit(iCompany, iGameTurn) is called without the iGameTurn parameter.
upload_2021-2-4_15-47-46.png

upload_2021-2-4_15-48-5.png
 
I'm into the 1650s as Russia. Mongolia is the top player, Has Arabia, China and Thailand as its vassals with Solid stability. I'm pretty sure that's not supposed to happen.
 
The Japanese first UHV goal mentions that you have to achieve it by 1600 AD (which in all other circumstances means that you can trigger it before that date, and then stop meeting the conditions), and marks it off as completed if you achieve the conditions before that date, but fails when you actually reach 1600 AD.
 

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I replayed and seems like Mongolia collapsed or was conquered by China like it should.

I've found two Python errors, one regarding the WorldBuilder and the other one, most importantly, regarding the World Congress.

The WoldBuilder shows up when you put your own leader's options. Two or three options are bugged, research is one of them (where you can edit what are you researching and your progress towards that tech).

The World Congress one has to do with that new Vassal condition, it causes the World Congress to not be hosted at all.
 
I replayed and seems like Mongolia collapsed or was conquered by China like it should.

I've found two Python errors, one regarding the WorldBuilder and the other one, most importantly, regarding the World Congress.

The WoldBuilder shows up when you put your own leader's options. Two or three options are bugged, research is one of them (where you can edit what are you researching and your progress towards that tech).

The World Congress one has to do with that new Vassal condition, it causes the World Congress to not be hosted at all.
Screenshots, logs, saves?
 
I thought it'd be as simple as seeing for yourself (the Congress one not so much) but here's a screenshot with the World Builder one.

I also uploaded a save. The Congress is hosted the next turn, then a Python error shows up.

Spoiler :
upload_2021-2-7_10-28-33.png
 

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Last edited:
Screenshots, logs, saves?

Here's the log message for the Congress bug:

Traceback (most recent call last):
File "BugEventManager", line 378, in _handleDefaultEvent
File "Events", line 12, in handler_func
File "Congresses", line 34, in checkTurn
File "Congresses", line 579, in start
File "Congresses", line 1017, in selectClaims
AttributeError: 'CyPlayer' object has no attribute 'isAVassal'
 
Hello. I updated from 1.6 to 1.6.3 back in January.
In my recent games the stability&core maps for reborn Aztec/Mexico, Mayan/Colombia, and Persia/Iran were not updated upon rebirth.
Opening the worldbuilder, I no longer see the [Reborn] button on their respective DoC Maps pages.

I've ran into this problem on the 1.63 release, as well as the current GIT version.

Has anyone else run into this bug?
 
The Japanese first UHV goal mentions that you have to achieve it by 1600 AD (which in all other circumstances means that you can trigger it before that date, and then stop meeting the conditions), and marks it off as completed if you achieve the conditions before that date, but fails when you actually reach 1600 AD.
If you ever meet the condition, the goal should be labeled as won in the victory advisor, and then should no longer be possible to lose. However, in your game, the goal is not yet accomplished. If you accomplished it earlier, do you know when the game stopped recognising that? Did you lose a city?
 
I thought it'd be as simple as seeing for yourself (the Congress one not so much) but here's a screenshot with the World Builder one.

I also uploaded a save. The Congress is hosted the next turn, then a Python error shows up.

Which resolution are you playing at and why is it 600x400?
 
Which resolution are you playing at and why is it 600x400?

I didn't know that would make a difference, but my resolution was It's 1024x768. I'll see if one or two resolutions higher and the game's performance could be too much for my computer, especially in the late game.

The WorldBuilder bug was fixed, still waiting for the Git Update Log to announce the Congress fix.
 
I don't think your resolution should make any impact on the game performance.
 
Hello. I updated from 1.6 to 1.6.3 back in January.
In my recent games the stability&core maps for reborn Aztec/Mexico, Mayan/Colombia, and Persia/Iran were not updated upon rebirth.
Opening the worldbuilder, I no longer see the [Reborn] button on their respective DoC Maps pages.

I've ran into this problem on the 1.63 release, as well as the current GIT version.

Has anyone else run into this bug?
Fixed the issue. "Reborn" is no longer a property of a civilisation in the mod. You can switch all maps and modifiers of a player by changing its civilisation. Maybe the integration with world builder still needs to be added.
 
In practice, the AI Columbia spawns with no core tiles. I'm a bit unfamiliar with the worldbuilder - not sure how to change the AI's civilization.

I'll check the GIT version tomorrow.

Thanks

ColombiaNoCore.png
 
If you ever meet the condition, the goal should be labeled as won in the victory advisor, and then should no longer be possible to lose. However, in your game, the goal is not yet accomplished. If you accomplished it earlier, do you know when the game stopped recognising that? Did you lose a city?

Ah, I'm sure it was checked at some point, but I don't recall when it became unchecked.
 
Ah, I'm sure it was checked at some point, but I don't recall when it became unchecked.
That's understandable, but I think that's where the error is.
 
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