Bug Reports - Post Here!

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I don't use anything but CP/CBP.

How did you know? Now that you speak of it, yeah, the error happened right about when I got a monopoly on Cocoa.

The error was related to a lua function that is called when you have a monpoly. Your logs help. I'll see what I can do. In the meantime, you can continue the save, most likely, by using the firetuner or IGE to remove some cocoa plantations. not ideal, but seems there's a bug in the lua.

G
 
The error was related to a lua function that is called when you have a monpoly. Your logs help. I'll see what I can do. In the meantime, you can continue the save, most likely, by using the firetuner or IGE to remove some cocoa plantations. not ideal, but seems there's a bug in the lua.

G

what about the issue I reported?
 
The first turn after loading a game, none of your units are able to enter CS lands without war. Goes away next turn. Latest version.
 
rookie question:
how do I get printscreens from civ5? all I can get is a black screen :S

bugs:
on the city view, citizen management I see all yields as food (not hammers, gold...), would it be a EUI bug, or just it has to do with my board?

thanks!
 
rookie question:
how do I get printscreens from civ5? all I can get is a black screen :S

bugs:
on the city view, citizen management I see all yields as food (not hammers, gold...), would it be a EUI bug, or just it has to do with my board?

thanks!

Print-screen in steam is normally F10 or F11.

You need to follow the folder-deletion instructions - there are two LUA folders, one in the CP and one in the CBP, that need to be deleted.

what about the issue I reported?

Could you repeat it? I've been gone, and I'm trying to catch up.

Olives monopoly +2 food on tile does not work :S

Did the 'you got a monopoly' notification appear in your notification bar? What other mods? I haven't seen this problem, but it is likely either a mod conflict or a display bug.

The first turn after loading a game, none of your units are able to enter CS lands without war. Goes away next turn. Latest version.

This is something that is a result of some of ilteroi's optimizations - I'll wait for him to fix.
 
Unable to remove World Congress trade items from my side of the table without clicking on "refuse" to cancel the whole deal.

Some funky CS behaviour when ally status is reached. Sometimes random AIs will declare war on the CS the turn I ally them. Sometimes when an AI allies a CS my influence drops to -15 or around there (assuming it was at 0 or 5).
 
Print-screen in steam is normally F10 or F11.

You need to follow the folder-deletion instructions - there are two LUA folders, one in the CP and one in the CBP, that need to be deleted.



Could you repeat it? I've been gone, and I'm trying to catch up.



Did the 'you got a monopoly' notification appear in your notification bar? What other mods? I haven't seen this problem, but it is likely either a mod conflict or a display bug.



This is something that is a result of some of ilteroi's optimizations - I'll wait for him to fix.

1.luxuries sometimes are given away by the computer for free
2.AI counter offers are simply better for me sometimes(he wants to give me more then i ask in the same price)
3. Barbarians sometimes don't move.
4. After i cleared my cache(due to the CP update) i got some crashes. Specifically, when trying to enable the CP.I'm also unable to start a game with YNAEMP and the CP.
5. Could you make warmonger\declaring war after promising not to penalties appear only with civs that you met at the time, instead with every civ?
6. Some civs are more friendly after you fought with them. They offer DoF straight after the war ended.
7. Computer won't accept my giveaways. I'm trying to give him something for free, and he rejects.

I know you can't please anyone. Thanks anyways.
 
Good Morning.

First off to Gazebo. Thanks for your continuing efforts here. This is a great mod! The few bugs that I have reported so far are a bit annoying but not close to game breaking.

Fluff: I am currently in the Modern era in my first game and it has gone back and forth. I have been competing with Egypt as Nebuchadnezzar. I have been playing a mostly peaceful game with tons of Academies producing Food, Gold, Hammers and currently 12 Science and 4 Faith! I was crushing in science until we hit Tech Brokering and then Egypt jumped ahead. I have chosen Freedom just about everyone else chose Order, just about the time I had realized I was doomed they all started revolting and switching to Freedom! New found life, very exciting game. Can't commit to an all out war effort because my borders have two super powers who my spies are telling me are "plotting against me".

Great game.

I am about 90% sure that the LUA folders you speak of were removed before I loaded things. I cleared the cache and Mud folders as well as the Modded Game Saves folder. I am using CP, CBP, CSD, C4DF, More luxuries, EUI.

The problems don't seem so much UI as it does from Diplomacy. Not being able to move in City State Territory, Multiple Declarations of Defensive Pacts. Friendships that aren't getting recognized after we make them.

I am planning on installing 4/2 when I finish this game. and planning on loading but not activating C4DF and Tech Brokering in particular to see if that helps.
 
1.luxuries sometimes are given away by the computer for free
2.AI counter offers are simply better for me sometimes(he wants to give me more then i ask in the same price)

I get this too. They don't (usually) seem to value their own luxuries in trade deals. CP/C4DF/CSD
 
To those of you with UI issues while using EUI or the non-EUI compatibility files!

You must delete the LUA folders in the CP and the CBP, or you will get bugs! All of the UI-related bugs reported above are related to this.

Hey Gazebo, I agree with others, thank you for this mod.

I deleted LUA folders from both CP & CBP on initial install (and just double checked to verify), but still no luck. I presume this is in the MODS folder in Documents/My Games/Civ5, correct? (I don't see how it could be any other folder). My only LUA folder is in the CBP EUI compatibility folder, and also the 'Events and Decisions' folder. Are there other specific files to delete, or only the folders?
 
Hey Gazebo, I agree with others, thank you for this mod.

I deleted LUA folders from both CP & CBP on initial install (and just double checked to verify), but still no luck. I presume this is in the MODS folder in Documents/My Games/Civ5, correct? (I don't see how it could be any other folder). My only LUA folder is in the CBP EUI compatibility folder, and also the 'Events and Decisions' folder. Are there other specific files to delete, or only the folders?

That's it. Make sure you are running the latest Civ version. Also, not a mac, I presume?
G
 
Germany UA is applied only for alliances made after city capture/founding. I have 5 bonus in my capital, in some other founded cities it's 4 and none in captured ones.
 
That's it. Make sure you are running the latest Civ version. Also, not a mac, I presume?
G

Correct, a PC (not a mac). I even deleted and re-downloaded the game to be sure. Would it potentially matter that I have Civ V installed on a drive other than my C: drive? The MODS folder is still in MyGames on C:, though. Also, I haven't ever downloaded mods before for civ, only through Steam.

I did just notice that CBP EUI comp files are 4-1, while CBP and CP are 4-2. Maybe this?

Man, I'd really like to trial your mod :) I'm hoping it breaths new life into Civ. (haven't played for a while)
 
Janissary (Ottoman UU) doesn't heal when killing a barbarian unit if they have the Might policy that lets them do this. It seems their unique ability to heal 50 points upon killing a non-barbarian unit is canceling out the Might policy effect.

Bombers can't upgrade to B17's and Triplanes can't upgrade to Zeros. This makes both policies that unlock these units weaker.
 
Janissary (Ottoman UU) doesn't heal when killing a barbarian unit if they have the Might policy that lets them do this. It seems their unique ability to heal 50 points upon killing a non-barbarian unit is canceling out the Might policy effect.

Bombers can't upgrade to B17's and Triplanes can't upgrade to Zeros. This makes both policies that unlock these units weaker.

I can fix the first one, but not the second – the second is unavoidable, unfortunately.

Correct, a PC (not a mac). I even deleted and re-downloaded the game to be sure. Would it potentially matter that I have Civ V installed on a drive other than my C: drive? The MODS folder is still in MyGames on C:, though. Also, I haven't ever downloaded mods before for civ, only through Steam.

Shouldn't matter, no. Remind me, what's the bug you are experiencing?
G
 
Shouldn't matter, no. Remind me, what's the bug you are experiencing?G

Menu doesn't pull up when clicked. Top toolbar info missing. City info missing.
 

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