Carinyc
Chieftain
Persia's events and decisions option "Establish the Satrapies" does not work, as in each court does not get +2 

Persia's events and decisions option "Establish the Satrapies" does not work, as in each court does not get +2![]()
I've noticed that on the diplomacy screens (leader scenes) the leaderheads no longer say "yes." In other words, they will accept an offer, but now only nod instead of actually saying "yes" out loud. Has something changed here?
I'm not entirely sure what might be causing it, but I've been discovering two civilizations at once sometimes. I'd go there with my scout, and meet two leaders, despite only one leader being actually there. I'm using a lot of civilizations from JFD with CBP, so perhaps that's the cause?
I like hearing them cheer on in the diplomacy whenever a deal is done, it feels like a little reward. I miss it
So if they're ripping me off they use the "yes" animation? That's worth an extra couple GPT on my deals![]()
They're wheelin and dealin. I told you I made the AI a little more shrew in their deals. They'll pretty much always try to undercut, unless they are good friends.
G
Idk if this thread is the right place for this discussion, but I really dislike that mechanic. It just makes the game tedious when the AI makes initial low ball offers but will agree to more if you offer it. It means you have to offer a lux for 20 gpt. AI won't give you 20, then what about 19? 18? 17? 16? 15? 14? 13? 12? 11? 10? 9? OK DEAL! It adds nothing but tedium to trading, IMO. If I click "what will you give me for this" it should just tell me the max agreeable gpt
And here I thought we all wanted more human-like AI players.
AI is shrewd now. It is to their benefit to be so.
G
I had that problem with Arabia for a little while when they first got some major changes about city connection desert tiles (i.e., with roads) or desert tiles with trade routes passing over them, getting bonuses. I was getting all those bonuses out the gate, no roads / trade routes required. Clearing cache, clearing moduserdata never helped that I could tell. Then some day a version or two later I didn't have the problem any more and I still don't know why.
So no it's not normal, but it is not a unique experience either. Someone with more textured advice than "clear cache" may be able to speak up though.
I understand the sentiment and it's generally a great goal. Just in this specific instance it really feels like it doesn't add value. If you go wide on a map with a lot of civs, you can spend a lot of time just min/maxing you trade deals every turn and doesn't require any thinking beyond "start high, go down one until AI says yes." The AI should be strategic in what it will agree to, not obstructionist to making a deal for tedium's sake.