Ixor_Drakar
Warlord
- Joined
- Aug 7, 2013
- Messages
- 161
Weird, since I'm only using the base EUI. Doesn't seem to be effecting gameplay either way as I got an event and that ui worked, as does the top panel interface when opened.
EUI loads automatically with the game if it is in your DLC folder. You can delete it from the folder and then use the auto-installer to do a no-EUI installation (it is one of the options).
G
me said:But, an observation, maybe of interest: I got a city state mission to free another city state but that one was just annexed by Venice.
Yep. That's normal (the quest). Glad you sorted the DLC issue!
G
You mean it's possible to "liberate" a city state that has been bought by Venice?
A potential bug: Event-popups don't show all options to me: I looked into the XML and there were more options for the events I got. E.g. the event "A comet has appeared in our night sky" offered only the very first option to me.
Thanks, Sascha
This isn't exactly a bug, more of a quirk, anyways.
A naval unit pillaging a fort completely eliminates the fort, not actually pillaging it. Might have something to do with how pillaging of naval improvement normally works.
Anyways if you enter a hostile fort as a canal and then uses the pillage option, the fort is removed permanently.
This isn't exactly a bug, more of a quirk, anyways.
A naval unit pillaging a fort completely eliminates the fort, not actually pillaging it. Might have something to do with how pillaging of naval improvement normally works.
Anyways if you enter a hostile fort as a canal and then uses the pillage option, the fort is removed permanently.
What happens to the naval unit? It should be left high and dry. Doesn't sound like a desirable result to have the improvement removed.