After a night of sleep I think we could drop direct Biblical references altogether and work with crafted names only. Partially because I agree with the "Enoch" thing. Also some of the descendents in the list are women - it was common to name a city a man but not a woman. And I also want to keep a rather distant and obscure connection to the Bible, for several reasons, e.g. "Let players decide what they believe about Kane and his origin? Is he really Cain or is that just a myth he does not deny? Is he an ancient alien?" After all we are not trying to create a new canon.
Either way you slice it he claims to be Kane and we know for a fact that there are archeological ruins from the ancient era showing Nod symbolism (seen in Renegade). So the brotherhood did definitively exist since Biblical times. And if you want to justify biblical names you easily can simply by pointing out that someone claiming to be a biblical figure would naturally use biblical names as part of his propaganda. So I would not be strictly opposed to a few biblical references here and there. Especially since Enoch would be a neat Easter egg for those in the know.
But I agree that we should not go all in on it. That would be too much. So maybe we keep Enoch and a couple others and sprinkle the list with names like Temple Prime and Pyramid of Nod?
I am still leaning to want "Nod" as the name of the capital but it may change.
Wouldn't it be a bit odd to have both the country and the capital named the same? Especially if you want to include this into a mod that uses BUG and thus dynamic civ names. (I think that's a BUG thing, might just be a RiFE thing) Like can you imagine "The Republic of the Brotherhood of NOD."? I'd much rather have the Civ called just Nod in game and than have that morph.
Errr... are those 2 or 3 different units? I think I see your problem.
Exactly. I am still trying to think up what to do with that one.
If anyone, and I mean anyone, has any suggestions do post so.
I agree but for the traits I think I would rather go for Aggressive + Charismatic. At least this is what I would do for the CoM version.
I am not sure what charismatic does in your version so I can't comment. All I can do is lay out my reasoning for spiritual and you tell me what you think.
My logic for spiritual is several fold.
1. It's undeniable that Kane is very heavily into making Nod a religion. You see that everywhere from him claiming him self to be a biblical figure to the overt religious tones of NOD to the fanaticism of its followers. No matter what you think about the veracity of its claims it's just very hard not to say NOD is a cult.
2. The ability to switch civics without anarchy would be a good defining trait for a pragmatic cult leader.
3. It would canonically line up with the fact that the Brotherhood always ends up in anarchy the moment he vanishes.
But that's just my thinking here.
Either way, a realistic case can be made for both Charismatic, Spiritual, Aggressive and Imperialist as far as Kane is concerned.
Do we want an other leader for Nod? Like Anton Slavik? I don't know if he could be different enough.
If you can find a leaderhead, sure.