Hydromancerx
C2C Modder
Well forests give a defensive bonus and there are promotions for Forest defense. I see no reason why caves cannot have defensive promotions too.
I just noticed another one like that. Poisoned Arrows you can only get from an event. But it is identical to Poison Tips in all other ways. It either needs to be changed to give a different set of bonuses from Poison Tips, or it can be removed and the event can give Poison Tips instead.
Apart from anything else, given the name 'Poisoned Arrows', it should only apply to Archers, not to the 7 combat classes that it does now.
Poison Tips are obtained though a building that you pay penalties for. it also has a wider range of unit that can have poisoned tips.
Poison Arrows on the other hand are event only and are only to archers. If you get both then good for you otherwise you either need to be lucky (from the event) or penalized (from the building).
The pedia entry shows the same 7 combat classes for Poisoned Arrows as for Poison Tips. Copy and paste strikes again! I take your point that the event is the only way to get it, and only gives it to archers. Nevertheless the pedia could stand to be a lot clearer about that.
Aid promos were put in but no code to support them - not quite sure how we'll finally address this in the end.I'm updating the Promotion List right now and some could use a renaming. For example, we have "Transport Fighters" and then "Transport Fighters I" "Transport Fighters II" "Transport Fighters III". Same goes for the other recently added transport promotions
Some like Shock are Shock -> Shock II -> Shock III
It should be Shock I there. And some sound quite similar like
Suppression Fire
Suppressive Fire
...
Also, why were some "Aid" promotions added an others removed?
Eventually that event will need to be set to NOT be possible (among many similar others like Wootz Steel etc...) when the Equipment option is on. I don't mind that Archery is given the ability to get the additional version by event only for the core. Kinda makes sense.Yes, they can have both. And I hate it. When I redo the events next cycle, this one is on my list.
BTW with the equipment promotions, could we move the poisoned arrows, (fixed) poisoned tips and bamboo armour to that category for now just so something shows up on the pedia page.
Poisoned Arrows needs fixing, as the XML/pedia have it available to 7 combat classes when it's only available to one. Poison Tips is right already, n'est-ce pas?
I had another idea about the poisoned arrows thingy:
The Promotion given away by the building could be the normal strong poison.
The Promotion for Archers via the event could increase the capturing chance thus it would only be a temporary paralysis. Of course, it does not have to be limited to Archers then.
BTW with the equipment promotions, could we move the poisoned arrows, (fixed) poisoned tips and bamboo armour to that category for now just so something shows up on the pedia page.
They are not supposed to behave as equipment promos behave so they should not be set as equipment or it may cause some unexpected problems or effects.