Hi,
going into war I used the Mercenaries gov. to maximize the XP for my army as I built it. When building my siege engines (korean forework wagons) I noticed that I could easily access very imho overpowered promotions fairly easy (geting the first star for free they were just like two levels up). I don't recall the name but it was the purple siege promotion that looks like a castle and gives like 20% defense bombard or something.
Now my army has five of these wagons and I can more or less destroy all a citys dfefense in a single turn with them.
At least for me that takes away much of the fun with warfare since there's basically no cost attached to my siege engines (I only used mercenaries when building them) and there are no extended periods outside of enemy cities or nothing.
I believe that these promotions should be nerfed, or at least be moved in the promotion chain so that it isn't as easy to get them (with the mercenaries gov I had all five siege engines have level three of this one effectively giving them over 60% defense bombard per turn.
On another note I found the price for all the XP Merceneraies give to be rather low. Sure, my economy was really bad while building my army, but as soon as the army was built I just changed away from Mercenaries and lost all that extra cost. In my eyes my mercenaries wouldn't stop being mercenaries just because I changed gov, so wouldn't it be cool if the Mercenaries civ gave a free promotion for units built under it instead (and the free XP), and the promotion would be what raised the support for the unit. That way all the high XP units built under MErcenaries would keep the high cost even though a change of gov occured.
Best Regards and thanks for a great mod
Jon
going into war I used the Mercenaries gov. to maximize the XP for my army as I built it. When building my siege engines (korean forework wagons) I noticed that I could easily access very imho overpowered promotions fairly easy (geting the first star for free they were just like two levels up). I don't recall the name but it was the purple siege promotion that looks like a castle and gives like 20% defense bombard or something.
Now my army has five of these wagons and I can more or less destroy all a citys dfefense in a single turn with them.
At least for me that takes away much of the fun with warfare since there's basically no cost attached to my siege engines (I only used mercenaries when building them) and there are no extended periods outside of enemy cities or nothing.
I believe that these promotions should be nerfed, or at least be moved in the promotion chain so that it isn't as easy to get them (with the mercenaries gov I had all five siege engines have level three of this one effectively giving them over 60% defense bombard per turn.
On another note I found the price for all the XP Merceneraies give to be rather low. Sure, my economy was really bad while building my army, but as soon as the army was built I just changed away from Mercenaries and lost all that extra cost. In my eyes my mercenaries wouldn't stop being mercenaries just because I changed gov, so wouldn't it be cool if the Mercenaries civ gave a free promotion for units built under it instead (and the free XP), and the promotion would be what raised the support for the unit. That way all the high XP units built under MErcenaries would keep the high cost even though a change of gov occured.
Best Regards and thanks for a great mod
Jon