hoplitejoe
Top fun-poster
- Joined
- Mar 22, 2010
- Messages
- 5,470
Portugal's cap is size 37 in BC 

Portugal's cap is size 37 in BC![]()
That might be caused by a bug.
I am currently playing a C2C Marathon game, and all of a sudden the food requirement to grow went down to city population * 2 . My capital grew to size 24 (starting at 12) in 12 turns, and some of my cities grew while starving
Farms get a lot of bonuses in this mod, and it's possible to get +9 food farms quite quickly. That's 6 food vanilla bts. Combine it with the 'no unhappy in cap' and you can create quite the monster capital![]()
Subbed, also, can the automatic difficulty toggling be turned off in C2C? I haven't really tried the mod out yet.
and the big fat chance your computer crashes to desktop A LOT!!
Yes, it actually has to be toggled on.
You should try it out if you have a good computer. It's a bit confusing (hundreds of buildings, techs, units and prerequisites ) but you should be able to keep ahead of the AI with some good play.
Prepare for monster size cities too![]()
There's actually two separate difficulty-changers. "Increasing Difficulty" (which is not on) has to be turned on from the beginning as a Custom Game option. It increases the difficulty by one step every 50 turns, and that's scaled by game speed. "Flexible Difficulty" (which is on) is turned on from the Options screen (it's Ctrl+Alt+O if you're playing the mod). This can cause the difficulty to increase or decrease by one level every 50 turns regardless of speed. In this game, I started at Noble, went up to Monarch, then went back down to Prince before settling in at Monarch for the rest of the game. I had it set to max out at Emperor, but it never went that high.
So I assume you have already finished this game? At least that's what you implied in your post...
Yay, another update of my favourite story
Err... You have 0.1 times the power of Saladin and he has three cities?
okay, help me out here... I'm at a complete loss here..
Where can you see the powerratio![]()