I've been waiting for Advanced Shielding for a while. This will allow me to build the National Shield, which will provide shields over all my cities.
Fashionistas across the Incan Empire agree -- it's all about retro this year. Retro fabrics, retro cuts, even retro advertising. (We need expiration techs on certain late-game events.)
Nuclear Pulse Propulsion is another of our vacant Galactic Era technologies.
Lou Gerstner is yet another Great Merchant for my collection.
The random civilization picker has so far managed to not give me any Arabian cities, so now it comes up with both Mecca and Medina.
Launch Arcology is the ultimate housing technology. It sweeps away just about every other housing building.
VASIMR Propulsion. According to the Civilopedia text, VASIMR stands for VAriable Specific Impulse Magnetoplasma Rocket.
...not that I have any clue what that means.
It does come with a free Great Engineer, which I'm not about to pass up. Imhotep turns up way too late to build the Pyramids, but I might be able to find another use for him.
The Super Virus event triggers in Pisac. This event can deal a lot of damage to one city or several.
Options 1 and 2 carry the risk of the virus spreading, so I decide that these options are not in my civilization's best interest.
Option 3 is unavailable, as it requires the Smart Drugs technology. I don't have that yet.
Option 4 might be considered the "radical" option. On the other hand, it combines two of my favorite things: free Great Military Instructors (which are hard to come by under any other circumstances, even in the wrong city) and burning down cities (or large portions thereof). I figure that I can deal with the anarchy quickly and the city will grow back fast enough thanks to the 1 food point/size bug.
I have decided that I'm nearly done founding cities. I disband the 3rd Fleet along with 22 Pioneers that I'm not going to need. My fleets consist of a Missile Cruiser flagship, 5 escort Destroyers, and 6 Landing Ships - Tank for transports.
Magnetic Sails tech.
I move on to disband the 2nd fleet, along with another 34 Pioneers and 3 Modern Marines.
The late Transhuman Era technology of Conglomerates offers the Burj al-Arab and the Global Stock Exchange. It always bothered me that the Burj came so late -- at the end of the Transhuman Era -- that I proposed splitting this tech into Conglomerates in the Modern Era and Megacorporations in the Transhuman Era.
Conglomerates leads into Planetary Economics.
I get Railgun next.
To deal with the anarchy in Pisac from the super-virus and its annihilation, I airlift in a Celebrity for a Great Work. Think of it as a benefit concert.
Mass Driver. This is another tech that I expect to have military use once multimaps are implemented.
Mass Driver leads into Lunar Trade, which actually makes sense. Mass drivers can propel materials out of Luna's gravity well into Earth's, where they can then land on their own.
From Lunar Trade comes Planetary Trade.
I get Smart Drugs technology four turns too late to avoid the worst of the supervirus event.
Smart Drugs is another tech that comes with a free Great Person, in this case the valuable Great Doctor Wilder Penfield. At the same time, Nasca produces the Great Artist Astrid Lindgren.
Next time: A few wrap-ups, but by no means the end.
Spoiler :

Fashionistas across the Incan Empire agree -- it's all about retro this year. Retro fabrics, retro cuts, even retro advertising. (We need expiration techs on certain late-game events.)
Spoiler :

Nuclear Pulse Propulsion is another of our vacant Galactic Era technologies.
Spoiler :

Lou Gerstner is yet another Great Merchant for my collection.
Spoiler :

The random civilization picker has so far managed to not give me any Arabian cities, so now it comes up with both Mecca and Medina.
Spoiler :


Launch Arcology is the ultimate housing technology. It sweeps away just about every other housing building.
Spoiler :

VASIMR Propulsion. According to the Civilopedia text, VASIMR stands for VAriable Specific Impulse Magnetoplasma Rocket.
...not that I have any clue what that means.
Spoiler :

It does come with a free Great Engineer, which I'm not about to pass up. Imhotep turns up way too late to build the Pyramids, but I might be able to find another use for him.
Spoiler :

The Super Virus event triggers in Pisac. This event can deal a lot of damage to one city or several.
Options 1 and 2 carry the risk of the virus spreading, so I decide that these options are not in my civilization's best interest.
Spoiler :


Option 3 is unavailable, as it requires the Smart Drugs technology. I don't have that yet.
Spoiler :

Option 4 might be considered the "radical" option. On the other hand, it combines two of my favorite things: free Great Military Instructors (which are hard to come by under any other circumstances, even in the wrong city) and burning down cities (or large portions thereof). I figure that I can deal with the anarchy quickly and the city will grow back fast enough thanks to the 1 food point/size bug.
Spoiler :

I have decided that I'm nearly done founding cities. I disband the 3rd Fleet along with 22 Pioneers that I'm not going to need. My fleets consist of a Missile Cruiser flagship, 5 escort Destroyers, and 6 Landing Ships - Tank for transports.
Spoiler :

Magnetic Sails tech.
Spoiler :

I move on to disband the 2nd fleet, along with another 34 Pioneers and 3 Modern Marines.
Spoiler :

The late Transhuman Era technology of Conglomerates offers the Burj al-Arab and the Global Stock Exchange. It always bothered me that the Burj came so late -- at the end of the Transhuman Era -- that I proposed splitting this tech into Conglomerates in the Modern Era and Megacorporations in the Transhuman Era.
Spoiler :

Conglomerates leads into Planetary Economics.
Spoiler :

I get Railgun next.
Spoiler :

To deal with the anarchy in Pisac from the super-virus and its annihilation, I airlift in a Celebrity for a Great Work. Think of it as a benefit concert.
Spoiler :

Mass Driver. This is another tech that I expect to have military use once multimaps are implemented.
Spoiler :

Mass Driver leads into Lunar Trade, which actually makes sense. Mass drivers can propel materials out of Luna's gravity well into Earth's, where they can then land on their own.
Spoiler :

From Lunar Trade comes Planetary Trade.
Spoiler :

I get Smart Drugs technology four turns too late to avoid the worst of the supervirus event.
Spoiler :

Smart Drugs is another tech that comes with a free Great Person, in this case the valuable Great Doctor Wilder Penfield. At the same time, Nasca produces the Great Artist Astrid Lindgren.
Spoiler :


Next time: A few wrap-ups, but by no means the end.