C2C SVN Changelog

Just pushed to SVN (3090):
  • Fix incorrect attempts to auto-focus on spots outside the current viewport on certain events (possible CTD)
 
South America is Latitude -90 to 0; Longitude -180 to -60
Africa is Latitude -90 to 0; Longitude -60 to 60
Australia is Latitude -90 to 0; Longitude 60 to 180

So South America and Australia is Latitude -90 to 0; Longitude 60 to -60

This is just a place holder until we can get it based on the actual location of continents on the maps. then it will just be region 5 for South America and 6 for Australia.
Would it be a significant amount of work to add the option to completely ignore continents and only spawn animals based on terrain and latitude?
 
Would it be a significant amount of work to add the option to completely ignore continents and only spawn animals based on terrain and latitude?

Yes, I would have to duplicate every spawn entry and add the option. there are a couple of options I would like to do with Subdued Animals anyway. Will add it to the list to do when I do the others.
 
Just pushed to SVN (3092):
  • Fixed CTD when using viewports that occurs if a unit attacks off the edge of the viewport
  • Tweaked AI unit move safety evaluation in a way which should encourage more successful hunting
 
Just pushed to SVN (3101):
  • Fixed WFoC in new danger evaluation code
  • Speculative fix for viewports and dynamic entities
 
3102:

Volcano Chances changed to
15/45/140/280 for new/extinct/dormant/active volcano to erupt
60 for dormant volcano to go extinct
200 for active volcano to go dormant

also they are now global events (I don't believe it makes a difference) and do not require you to own the affected plot.
 
3102:

Volcano Chances changed to
15/45/140/280 for new/extinct/dormant/active volcano to erupt
60 for dormant volcano to go extinct
200 for active volcano to go dormant

also they are now global events (I don't believe it makes a difference) and do not require you to own the affected plot.

Does it require another civ to own the affected plot?
 
Just pushed a small fix to pathing that was incorrectly taking account of enemy units it shouldn't have been able to see.
 
Updates
- New kangaroo resource. Not linked into kangaroo spawning or buildings yet.
- New piracy events from TopSecret - for testing.
- Fix Divine Prophet religion techs for extra religions.
 
Updates

Now the new kangaroo resource should be working. Including buildings and the icon in the city resource list.

You deleted the Air Pollution, Water Pollution and Disease icons in the GameFont_75 file again. :mad::mad::mad::mad:

EDIT: Here are the icons. You can put them back since you have deleted them now 3 times.
 
You deleted the Air Pollution, Water Pollution and Disease icons in the GameFont_75 file again. :mad::mad::mad::mad:

EDIT: Here are the icons. You can put them back since you have deleted them now 3 times.

No. I redownloaded the whole SVN before I did anything to the gamefont_75 file. The fonts you recon were there werent.
 
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