C2C SVN Changelog

SVN8641


  • Commerces now get updated then a player looses a city to fix a issue with the 'Regenerate Map' function and some other identical issues
 
8642
-Removed AND Prereqs for Hinduism and Islam for Sihk per DH's request

JosEPh
 
8644
-Pest Modmod added, City Population Size triggers are now 4,6,8,10,12, and 14. Was 5,6,7, and 13.
 
8645

-added some values overlooked on initial commit for Pests
 
8646

-fixed 2 "Dang Rookie!" xml errors in SpecialBuildings file for Pests. :p Sorry!
 
8647

-more fixes from the Rookie and 1 for DH. Pest errors and Tapir Text.

Tested: Mod now loads without any xml error pop ups.
 
Hey, I love this mod, and I just made an account to post here.

I have a question which concerns SVN. I've done everything which I thought to be right, downloaded the package, which was only around 1gb in size through SVN, and then I copy and pasted it on top of the older version of c2c, v 35, but when I start a game and mouse over the version number it still says that is is v.35 or the 7835 version of the svn. How do I fix this, and what have I done incorrectly?
 
Hey, I love this mod, and I just made an account to post here.

I have a question which concerns SVN. I've done everything which I thought to be right, downloaded the package, which was only around 1gb in size through SVN, and then I copy and pasted it on top of the older version of c2c, v 35, but when I start a game and mouse over the version number it still says that is is v.35 or the 7835 version of the svn. How do I fix this, and what have I done incorrectly?

copy and pasted That is what you did wrong. You can't successfully copy over an older version. You need to delete the old before putting the new in. This is because we are deleting as well as adding and modifying files.
 
Right, but when I just put in what I got from the SVN it only shows the bts splash screen and the mod doesn't seem to be working. I appreciate your help with this!
 
Right, but when I just put in what I got from the SVN it only shows the bts splash screen and the mod doesn't seem to be working. I appreciate your help with this!

Make sure you are copying the contents from your SVN copy to the contents of the Mods/Caveman2Cosmos folder. A common error is copying so you end up with the contents in a folder in the Mods/Caveman2Cosmos folder. Usually Mods/Caveman2Cosmos/Caveman2Cosmos.
 
Right, but when I just put in what I got from the SVN it only shows the bts splash screen and the mod doesn't seem to be working. I appreciate your help with this!

Also the first time it loads when coming from off, can take around 5-10 minutes to load. Then after that only around 2 minutes.
 
8649

-More balancing, Disease minlevels adjusted. Now have graduated levels instead of 9 out of 16 diseases coming in at 1 particular level. Fix 1 xml copy/paste error from previous commit.
 
SVN8650


  • Simplified the date calculation and fixed a few issues in CvDate
  • Made 'Time Keeper' fully compatible with C2C
  • Updated 'Forgetful Modder'
 
Can I file CIV4WorldInfo.xml increase value iGridWidth > 50 and iGridHeight > 30 or 50 and 30 is the maximum?
 
8652
Fixed a few minor bugs (or at least have attempted to and will be looking for feedback and playtesting to ensure the fixes are correct.) The first involves the movement not being charged to the attacker when a unit withdraws. The second involves taking care of any lingering causes for merges and splits to create a crash problem that first brings up an incorrect buildup popup.
 
8653
- correct audio quotes for: Microbiology, Electronics, Constitution, Mercantilism, Battlefield Medicine and Andeanism techs
 
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