@alberts2,
I think this one is wrong.
Code:<UnitClassTargetType>UNITCLASS_JUNGLE_TARANTULA</UnitClassTargetType> <bUnitClassTarget>1</bUnitClassTarget> </UnitClassTarget> <UnitClassTarget> <UnitClassTargetType>UNITCLASS_DESERT_TARANTULA</UnitClassTargetType> <bUnitClassTarget>1</bUnitClassTarget> </UnitClassTarget>
It shouldn't be unless I made an error. Both classes should exist now.
Joe is right. There is one UNITCLASS_TARANTULA but two types UNIT_DESERT_TARANTULA and UNIT_JUNGLE_TARANTULA.
That was the problem I tried to fix. I created separate classes for both units and I did the same with a few other units which had the same issue.
btw: I noticed these while looking into removing the Civ4 unique building and unit mechanism to gain some performance and lower memory usage. C2C doesn't need that mechanism anymore because unique stuff is provided as culture units and buildings. So with a few adjustments too how female units and the first culture buildings are provided we don't need building and unit classes anymore. However this would be a huge and save-game breaking change but it would be worth it.
EDIT:
Those unit class changes trigger error messages with existing saves but in this case they can be ignored.
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