10447
Size rescaling:
Duel - 1536 (Smaller than Duel now)
Tiny - 3456 (Somewhere between Duel and Tiny)
Small - 4704 (Current Tiny)
Standard - 6144 (Between Tiny and Small)
Large - 7776 (Current Small)
Huge - 9600 (Current Standard)
Giant - 11616 (Current Large)
Gigantic - 13824 (Current Huge)
Maps are now smaller.
Scenarios have updated size tag.
Huge maps kept crashing and having long EoT.
Aspect ratio is kept here.
Pretty longwinded discussion starts
here.
It started about pollution, then it was about AI weight and general performance issues.
Note that those changes don't affect existing games.
Note, that actual area of scenarios isn't changed, just "world size=WORLDSIZE_XXXX" is changed to fit new sizes.