SVN-11084
v40.0.935 - 2019-12-04
Performance Improvements
AI: property control and healer AIs are optimized -- billw2012
All Changes
Merge pull request [#298](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/298) from caveman2cosmos/master -- raxo2222
AI: property control and healer AIs are optimized -- billw2012
Revert switch to faster pathfinding, in favour of accuracy -- billw2012
Removed LAST_PLAYER ([#294](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/294)) -- billw2012
Made lake plots return true when isFreshWater() is called. This will affect NPC animal spawning. -- Matt
Update some icon indexes & minor fixes -- drd-avel
Merge branch 'master' of https://github.com/caveman2cosmos/Caveman2Cosmos -- drd-avel
~60 animal icons enhanced (added color background instead white) -- drd-avel
Removed LAST_PLAYER -- Matt
Optimized lookup of construction units in `getBestConstructValue` -- billw2012
Merge branch 'master' into pathfinding-opt -- billw2012
Refactor path finder caching -- billw2012
Merge branch 'master' into pathfinding-opt -- billw2012
Merge branch 'master' into pathfinding-opt -- billw2012
Adding google sparsehash for replacing existing hash map use -- billw2012
Merge remote-tracking branch 'origin/master' into pathfinding-opt -- billw2012
Property control and healing need AI optimized, refactors, nullptr -- billw2012
WIP refactoring property control AI -- billw2012
v40.0.935 - 2019-12-04
Performance Improvements

AI: property control and healer AIs are optimized -- billw2012
Merge pull request [#298](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/298) from caveman2cosmos/master -- raxo2222
AI: property control and healer AIs are optimized -- billw2012
Revert switch to faster pathfinding, in favour of accuracy -- billw2012
Removed LAST_PLAYER ([#294](https://github.com/caveman2cosmos/Caveman2Cosmos/issues/294)) -- billw2012
Made lake plots return true when isFreshWater() is called. This will affect NPC animal spawning. -- Matt
Update some icon indexes & minor fixes -- drd-avel
Merge branch 'master' of https://github.com/caveman2cosmos/Caveman2Cosmos -- drd-avel
~60 animal icons enhanced (added color background instead white) -- drd-avel
Removed LAST_PLAYER -- Matt
Optimized lookup of construction units in `getBestConstructValue` -- billw2012
Merge branch 'master' into pathfinding-opt -- billw2012
Refactor path finder caching -- billw2012
Merge branch 'master' into pathfinding-opt -- billw2012
Merge branch 'master' into pathfinding-opt -- billw2012
Adding google sparsehash for replacing existing hash map use -- billw2012
Merge remote-tracking branch 'origin/master' into pathfinding-opt -- billw2012
Property control and healing need AI optimized, refactors, nullptr -- billw2012
WIP refactoring property control AI -- billw2012