Hydromancerx
C2C Modder
Updates
- Added Dog and Cat resources.
- Applied Dog and Cat resources to existing buildings.
- Added Dog and Cat resources.
- Applied Dog and Cat resources to existing buildings.
Do not overwrite anything. Delete your old copy of the mod entirely either by deleting the whole Caveman2Cosmos folder or ALL files and folders inside it. (In the mods folder, NOT the SVN folder on the desktop.)
If you delete the entire folder then recreate the Caveman2Cosmos folder so it has to be totally EMPTY.
Then when you click on the SVN folder on your desktop and select Export... you have to navigate to your empty Caveman2Cosmos folder. When the export is done you can start the mod.
Periodically you right click on your SVN folder and select SVN update to see if there was an update, if there was, then your desktop folder is always updated to the LATEST version. After update you delete your old Caveman2Cosmos folder (inside the .......Beyond the Sword\Mods folder) or all files and folders inside it and export the newest version into it as written above.
Nuh uh!I can't export directly from the desktop into Mods, it won't let me.
Updates
- Added 5 new "Pests".
Pigeons are not pests until people stopped eating them somewhere in the 20th century.
Well there is still a Homing Pigeon Coop in the game that gives the benefits of them. Feral Pigeons are the ones I am representing.
Switched off putting old Dye on map but will still work with existing maps and appears in pedia. Eventually I will remove the duplicate but it may cause problems to existing games when I do.
Updates
- Moved Mangrove feature into core
- Removed Fossil feature and added it as a bonus. @Hydro it is urgent that you change your fossil buildings.
- Added Henna and Indigo map resources.
- Added Dye (BONUS_DYE2) as a manufactured resource. Switched off putting old Dye on map but will still work with existing maps and appears in pedia. Eventually I will remove the duplicate but it may cause problems to existing games when I do.
It shouldn't, i believe thats were the "Non-fatal" error will come in and just delete that part of your existing game (I believe thats how that works)
Some buildings require the map dye at the moment, then there are the plantations. I will remove it after the next release.