Azurian
The Azurian
6071-Added Bacterium Engineering, Battlefield Sports, and Supercharged Crystallography TECHS
6072-Fixed Files
6074,6075-Fixed connections for Supersonic Rails, Warmachines, Internal Shockwave Engine
6076-Moved Hypersonic Flight vertically so it shows on Tech Tech Tree (x90, y3)
Transhuman Tech Tree Final Version
All Techs Officially Done, Won't Add Anymore unless we have a good Tech Tree Discussion. I have run out of Technology Ideas too,(except Ubiquitous Flight / Aerial Colonization.)
In-Game Transhuman Era Tech Tree (Large Image[Not pictured-Hypersonic Flight below Lunar Colonization)
Notes.
Added Bacterium Engineering (x88, Y 17)
Requires: microgenerators, Genesis Biology, Replacement Organs
Added Battlefield Sports (x97,y7)
Requires: Androids, Skyroads, Quantum Computing, Artifical Intelligence
Added Supercharged Crystallography (X98, y5)
Requires Pholtovaltic Glass, Electromagnetic Voltage, and Antigrav
Binary Legislation
Requires Cybernetics AND Cybersociology AND Batterfield Sports AND Personal Robots
Advanced Enviromental Systems
Required Commercial Spaceflight and Bacterium Engineering and Marine Architecture
Nanogenerators
Requires Bacterium Engineering and Liquidmetals
Cyrogenetics
Requires Hypermagnetics AND Supercharge Crystalloography AND Homo Superior
Artifical Photosynthesis
Requires Supercharged Crystallography AND Designer Microbiology AND Hypothetical Biochemistry
Neuron Engineering
Requires Supercharged Crystallography AND Hypothetical Biochemistry AND Designer Microbiology AND Cyberimmuniology
Nanogenerator
Requires: Liquidmetals and Bacterium Engineering
Binary Legislation
Requires Personal Robots, Cybernetics, Cybersociology, Battlefield Sports
Added Internal Shockwave Engine Req to Photon Thermodynamics and Amplified Wavelengths AND Warmachines
Added Warmachines Requirement to Artificial Intelligence
Added Supersonic Rails requirement to Skyroads
Added Droids and Internal Shockwave Engine requirement to Warmachines
Added Warmachine requirement to Androids
Wont Add anymore Transhuman Techs for the moment, until we have more buildings done. I consider the Tech Tree Final.
6072-Fixed Files
6074,6075-Fixed connections for Supersonic Rails, Warmachines, Internal Shockwave Engine
6076-Moved Hypersonic Flight vertically so it shows on Tech Tech Tree (x90, y3)
Transhuman Tech Tree Final Version
All Techs Officially Done, Won't Add Anymore unless we have a good Tech Tree Discussion. I have run out of Technology Ideas too,(except Ubiquitous Flight / Aerial Colonization.)
In-Game Transhuman Era Tech Tree (Large Image[Not pictured-Hypersonic Flight below Lunar Colonization)
Spoiler :

Notes.
Spoiler :
Added Bacterium Engineering (x88, Y 17)
Requires: microgenerators, Genesis Biology, Replacement Organs
Added Battlefield Sports (x97,y7)
Requires: Androids, Skyroads, Quantum Computing, Artifical Intelligence
Added Supercharged Crystallography (X98, y5)
Requires Pholtovaltic Glass, Electromagnetic Voltage, and Antigrav
Binary Legislation
Requires Cybernetics AND Cybersociology AND Batterfield Sports AND Personal Robots
Advanced Enviromental Systems
Required Commercial Spaceflight and Bacterium Engineering and Marine Architecture
Nanogenerators
Requires Bacterium Engineering and Liquidmetals
Cyrogenetics
Requires Hypermagnetics AND Supercharge Crystalloography AND Homo Superior
Artifical Photosynthesis
Requires Supercharged Crystallography AND Designer Microbiology AND Hypothetical Biochemistry
Neuron Engineering
Requires Supercharged Crystallography AND Hypothetical Biochemistry AND Designer Microbiology AND Cyberimmuniology
Nanogenerator
Requires: Liquidmetals and Bacterium Engineering
Binary Legislation
Requires Personal Robots, Cybernetics, Cybersociology, Battlefield Sports
Added Internal Shockwave Engine Req to Photon Thermodynamics and Amplified Wavelengths AND Warmachines
Added Warmachines Requirement to Artificial Intelligence
Added Supersonic Rails requirement to Skyroads
Added Droids and Internal Shockwave Engine requirement to Warmachines
Added Warmachine requirement to Androids
Wont Add anymore Transhuman Techs for the moment, until we have more buildings done. I consider the Tech Tree Final.