Thunderbrd
C2C War Dog
While settling a Great Hunter gives you 5, you should still consider going for the unit, especially if you play with the combat mod options and are still in prehistory. There are three important reasons for it:
- Sabretooths are now extremely dangerous, being almost as strong as elephants but very well hidden. For quite some time, Great Trackers / Hunters are pretty much the only unit capable of defeating them.
- Great Hunters have a rather good chance subduing great sloths, which can give you mapinguaris (sp?). These units are very powerful and very big. Train them and give them bully promotions!
- The Great Hunter unit itself is a very strong unit but consisting of few people. With a few bottleneck upgrades you have a very capable fighter.
Of course, these reasons are mostly valid only with the CM options (not counting uncut), but at least the mapinguari units might still be a good idea if you don't have powerful mounts.
Awesome strategic insights for the combat mod! Very cool to see!
, you should still consider going for the unit, especially if you play with the combat mod options and are still in prehistory. There are three important reasons for it:

) and I'm trying to break down a small city on a hill. They have archers with first strikes and city defensive promotion. I've been attacking with more numbers but can't dent their first striking archers, so I've just been feeding them more promotions. My archers can't ranged bombard effectively even if I have like five of them in a group firing at once, I'm barely scratching their hides. Battering rams seem pointless as the collateral damage doesn't kick in.