C2C - Transhuman Era

I have committed all the XML changes that we have agreed to. I have not done anything with the Lunar technologies.

Deletions:
Spoiler :
  • Animalia Exoskeletons
  • Asymmetrical Architecture
  • AURA Command
  • Binary Neurochemistry
  • Binary Psychoactives
  • Biodiversity Geonomics
  • Biofeedback Design
  • Biogel Refrigeration
  • Blue Electromagnetic Pulse
  • Cruise Communities
  • Cybersociology
  • Digitalized Fabrics
  • Evolutionary Algorithms
  • Exotic Architecture
  • Futuristic Theology
  • Hormone Design
  • Inaccessible Recreation
  • Intelligent Pavement
  • Intuitive Internet
  • Launchpod Jetpack
  • Machine Binaurals
  • Machine Vision
  • Metamorphosis GPS
  • Modular Armament
  • Molecular Consortium
  • Simulated Society
  • Sophisticated Lasers
  • Stratosphere Warfare
  • TAEM Simulation
  • Telemedicine
  • Thorium Reactor
  • Transonic Traffic

Hydroponics is moved to ERA_MODERN and cost 8400.

Changes to tech locations:
Spoiler :
  • Hydroponics: X74 Y19
  • Anti-Aging Medicine: X92 Y3
  • Orbital Flight: X93 Y1
  • Quantum Computing: X93 Y5
  • Androids: X93 Y11
  • Cybernetics: X93 Y15
  • Smart Drugs: X93 Y17
  • Regenerative Medicine: X93 Y19
  • Advanced Environmental Systems: X94 Y1
  • Superstrong Alloys: X94 Y3
  • Personal Robots: X94 Y5
  • Environmental Economics: X94 Y7
  • Megacorporations: X94 Y9
  • Nanoelectronics: X94 Y11
  • Cyberpunk: X94 Y15
  • Homo Superior: X94 Y17
  • DNA Computing: X94 Y19

Prerequisite Changes:
Spoiler :
  • Advanced Computers: Delete Binary Neurochemistry
  • Artificial Life: Add Artificial Photosynthesis
  • Automated Services: Add Disaster Robots
  • Automated Urbanization: Delete Intelligent Pavement
  • Biomaterials: Add Hydroponics
  • Biomimetics: Delete Animalia Exoskeletons
  • Bionics: Delete Animalia Exoskeletons
  • Controlled Plasma: Delete Imaginary Physics
  • Cyberimmunology: Delete Telemedicine
  • Cybernetics: Add Cyberimmunology
  • Fusion: Delete TAEM Simulation
  • Gene Enhancement: Change Biofeedback Design to Personalized Health
  • Gene Enhancement: Delete Evolutionary Algorithms
  • Holographics: Delete Intuitive Internet
  • Hydroponics: Change requirements to Genetics + Ecology
  • Hypersonic Flight: Delete Machine Vision
  • Hypersonic Flight: Delete TAEM Simulation
  • Insecta Robotics: Delete Machine Vision
  • Invisibility: Change Stratosphere Warfare to Orbital Flight
  • Jovian Probe Expedition: Delete AURA Command
  • Liquid Metals: Change Hydroponics to Genesis Biology
  • Liquid Metals: Delete Biodiversity Infomatics
  • Marine Architecture: Change Hydroponics to Genesis Biology
  • Marine Architecture: Delete Biodiversity Geonomics
  • Mesh Networks: Delete Evolutionary Algorithms
  • Mesh Networks: Delete TAEM Simulation
  • Miniaturized Electronics: Add Affective Algorithms
  • Miniaturized Electronics: Add Augmented Reality
  • Miniaturized Electronics: Change Graphene to Military Robotics
  • Nanogenerators: Delete Sophisticated Lasers
  • Novus Chemistry: Delete Binary Neurochemistry
  • Novus Chemistry: Delete Blue Electromagnetic Pulse
  • Ontological Engineering: Add Virtual Society
  • Orbital Megastructures: Add Antigrav
  • Plastic Electronics: Delete Intuitive Internet
  • Rapid Recuperation: Delete Binary Neurochemistry
  • Rapid Recuperation: Delete Blue Electromagnetic Pulse
  • Rapid Recuperation: Delete Intuitive Internet
  • Rapid Recuperation: Delete Sophisticated Lasers
  • Replacement Organs: Change Hormone Design to Molecular Medicine
  • Skyroads: Delete Launchpod Jetpack
  • Skyroads: Delete Stratosphere Defense
  • Thought Scanning: Delete 2nd Affective Algorithms
  • Thought Scanning: Delete Evolutionary Algorithms
  • Universal Translator: Delete Cybersociology
  • Vertical Farming: Delete Asymmetrical Architecture
  • Virtual Society: Add Digital Warfare
  • Warmachines: Delete Blue Electromagnetic Pulse
  • Warmachines: Replace Metamorphosis GPS with Advanced Digital Warfare
  • Wireless Electricity: Change requirements to Automated Urbanization + Holographics + Nanogenerators

Renames:
Spoiler :
  • Automated Workforce - Automated Services
  • Insecta Robotics - Advanced Digital Warfare
  • Jovian Probe Expedition - Jovian Exploration
  • Miniaturized Electronics - Ubiquitous Computing
  • Personalized Health - Genomic Health Care

There are four XML errors that result from these changes, all in HydromancerX's Science module:
  • Engineering School needs to remove the bonuses from TECH_ASYMETRICALARCHITECTURE and TECH_URBANMEGA
  • Robotics Lab needs to remove the bonus from TECH_ANIMALIAEXOSKELETONS
  • Vaccine Lab needs to remove the bonus from TECH_TELEMEDICINE
 
Question: Why was Graphene changed to Graphene Alloys? I think Graphene is a fine technology name.
 
@Vokarya
You have right Graphene is synthetic material produced by man (like steel). So i think we also need graphene resource (like we have steel)

new transhuman tech proposal

I belive that in future medicine will give us pills with nanorobots that will automaticly repair any disease inside our body before this disease will be able to develop

Nano medicine req nanobotics
+ 1 :health: in all cities
- Health Control Center (new building) - real time health condition scan of every citizen thanks to nanobots
- + 0.5 :health: per citizen
- National Health Control Center (new national wonder)
- req. 6 Health Control Centers
- + 5 health in all cities
- 75% less likely to spread plague to another city
- immunity chip (world wonder - from call to power)
- remove all diseases from all cities
- all cities are immonue to spread plague

What do you think about it?
 
@Vokarya
You have right Graphene is synthetic material produced by man (like steel). So i think we also need graphene resource (like we have steel)

new transhuman tech proposal

I belive that in future medicine will give us pills with nanorobots that will automaticly repair any disease inside our body before this disease will be able to develop

Nano medicine req nanobotics
+ 1 :health: in all cities
- Health Control Center (new building) - real time health condition scan of every citizen thanks to nanobots
- + 0.5 :health: per citizen
- National Health Control Center (new national wonder)
- req. 6 Health Control Centers
- + 5 health in all cities
- 75% less likely to spread plague to another city
- immunity chip (world wonder - from call to power)
- remove all diseases from all cities
- all cities are immonue to spread plague

What do you think about it?

I think that the people working on the future eras should start designing more buildings for the TH era, and suggestions are always welcome. I don't know about those specific stats, but the ideas seem sound.
 
I don't think that disease would be totally eradicated. There will always be some disease that will adapt and evolve past medical breakthroughs. However I could see a great reduction of the disease level.

How do you define 'disease' anyway? If you integrate technology with your biology things like computer viruses can become diseases in effect
 
I don't think that disease would be totally eradicated. There will always be some disease that will adapt and evolve past medical breakthroughs. However I could see a great reduction of the disease level.

Maybe disease can be completely eradicated at Mind Uploading? If your body gets sick, you can move your mind to a new body and throw away the old body completely.
 
Are you guys ready for the next batch of technologies, i hope I have let enough time pass to discuss the current ones i proposed two months ago.
 
Are you guys ready for the next batch of technologies, i hope I have let enough time pass to discuss the current ones i proposed two months ago.

I think that the next batch should wait until we implement Multi-Maps. We've already fixed up the TH era, and I was actually planning on making some Galactic Era stuff, as I though you were gone for good. However, feel free to list your tech ideas now so that we can all discuss them while we are making Multi-Maps. Welcome back. :)
 
@MrAzure
How good that you are back. I missed you. Your tech ideas as always avesome. Did you add something similar to nano medicine?
 
I think that the next batch should wait until we implement Multi-Maps. We've already fixed up the TH era, and I was actually planning on making some Galactic Era stuff, as I though you were gone for good. However, feel free to list your tech ideas now so that we can all discuss them while we are making Multi-Maps. Welcome back. :)

Sounds like a good plan, nyah I was just taking a break from the world. I have to review all the new changes lol. Oooh have to check out what you have done with Galactic Era.


@MrAzure
How good that you are back. I missed you. Your tech ideas as always avesome. Did you add something similar to nano medicine?

Thank you very much, what do you mean about Nano medicine exactly?
 
He lives! Nice to see you back MrAzure. But ls612 is right we should wait until multimaps are in place.

However you are always welcome to help out with Trans-Human Era buildings to fill in those new techs we have (with approval of course).

LOL hey HydromancerX. Let me psot osme busilding ideas after im done with economics homework =)
 
However you are always welcome to help out with Trans-Human Era buildings to fill in those new techs we have (with approval of course).

Speaking of TH buildings, Could you please make the Remote Naval Training Center that I referenced in the Units thread? Currently it is non-existent, but I would like to have it as a prereq for unmanned naval units. Thanks.:goodjob:
 
Did you have any stats in mind for it? Also I think there is a Control Center building already too.

I was thinking something with +:espionage:, allows construction of the Unmanned naval units, and gives a free Global Ops I promotion to Naval units constructed in that city. Sound good?
 
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