JosEPh_II
TBS WarLord
Sparth's New units with his New Cultures will be quite the job. I'm still learning about his new units and how to best use them and he put this in last year. 

Is there much of that kind of issue with cultural units?Sparth's New units with his New Cultures will be quite the job. I'm still learning about his new units and how to best use them and he put this in last year.![]()
Sparth's New units with his New Cultures will be quite the job. I'm still learning about his new units and how to best use them and he put this in last year.
Agreed. Feel free to reevaluate that. Pretty sure sparth wont mind such edits.Me too. While I like that there are a bunch of new units and cultures, when designing the culture wondered I tried to have each region have a different culture linked to a different resource. Sadly I see many of them are all clustered around only a few resources. Like 20 cultures all get unlocked with horses. While if it was balanced only the 7 core types would each have one. I know some don't work like Kangaroos for African cultures. But it would be good to spread out their requirements a bit.
I stand corrected. However, I'd rather make new rogues, etc, than upgrade exiles.Criminals, as a whole, are now set to be upgradeable anywhere (with the exception of if they are in an opponent city... you have to move them out to upgrade them.)
Agreed. Feel free to reevaluate that. Pretty sure sparth wont mind such edits.
He said he was just taking a break.Is Sparth even around anymore?
Neglect simply means 'haven't gotten there yet'. There is also very good reason for this. If players cannot get to the later eras due to bugs, crashes, overflows and memory failures, what's the point of developing them? If the mechanisms intended for use by units in later eras, that will make the game continue to expand the player's amazement, are not in place yet, why try to force the development of futuristic units until the mechanisms are developed and implemented? If the game is not balanced enough to stay competitive and interesting for players as they get to those later eras, what's the point of later era development?I think were seriously neglecting the later eras; there is barely any units beyond Sentient Earth and many of the techs in Transhuman, Galactic, Cosmic, etc, are devoid of a lot of units. There are so many missed opportunities for cool sci-fi units, such as those of -Brog units or -Trans units.