Shabbaman
rebuffing the rebels
You can edit the city list in the editor, under Rules>Edit>Civilizations. In the game, iirc you can rename cities right clicking on the city or clicking the city name in the city dialog
watorrey said:Nuclear plant will still increase production.
dariusII said:That's right, by 150% or so. That makes sense. Thanks.
But with the solar/coal/hydro, my impression is that's its a "pick one, not all three" situation, since their 50% production increase is not accumaltive and there is a maintenance penalty, not to mention a pollution hit with the coal.
Maybe someone can correct me if I'm wrong.
In Conquests, before you start the game, there is a button allowing you to change the game limits (labeled game limits) where you can change the turn limit. Or you could use the editor. But, I'm pretty sure there is no way to get it past 999...QUin said:Hello, I'm new to this forum, I've got a short question regarding C3C. I'm playing it for a long time now and I would like to know if there is some way to extend a game to more than 1000 turns. You see it bugs me, that eras go by way too fast. I mean you cannot even fight a decent ancient war... So is there a way (some mod perhaps) to extend turn limit? I'm sorry if this has been posted before, I tried and searched the forum but I didn't find anything...
Thanks for your help
LLXerxes said:In Conquests, before you start the game, there is a button allowing you to change the game limits (labeled game limits) where you can change the turn limit. Or you could use the editor. But, I'm pretty sure there is no way to get it past 999...
You want to stay in the anicent age? Or make everything cheaper? Or change the amount of years per turn or what?QUin said:yeah, I know about that button. I don't wanna use some save game editor, I would just like the timeline to be somehow extended, so you would, say, actually fight and conquer in ancient times. The way things are now, all those eras go by way to fast and you can't really enjoy in the game. I don't know why a turn in 1700 AD can mean let say 20 years while that one in 4000 BC mean 100 years. That's, if nothing else completely unrealistsic. Granaries, spearmen, temples, roads, practically everything you build in prehistoric time take around 15 turns to complete and since turns mean around 100 years, one lousy temple takes 1500 years to be completed...
LLXerxes said:You want to stay in the anicent age? Or make everything cheaper? Or change the amount of years per turn or what?![]()
You can trigger golden ages by building 2 wonders that match your charachtaristics, or by having your Civilizations Unique Unit win in a battlechris88 said:Hope I'm posting in the right area.
Have played Civ before but have had a complete mental blank on this one - Golden Ages - how do you trigger them, how long do they last, and what do they do for your civilisation?
LLXerxes said:You can trigger golden ages by building 2 wonders that match your charachtaristics,