C3MT v1.12.6 installer

C3MT - Civ3MultiTool (Second CFC Thread) 2016-10-05

Nah, it can be a little confusing due to the long time the tool has been around. Before v1.0 it was possible to get the tool working by just getting the right VB runtimes, controls as well as the latest zip, but since 1.0 it has been required to use the full install.
 
Hey, I just loaded this and it's amazing, I do have a problem though, mabey you can help me out.
The Tech Tree Builder window is too small. I've tested the mod I'm trying to edit in the game, and I know that the tech tree works in-game, but I can't see the whole thing here, and it's a bit annoying.
Otherwise, this tool is AMAZING
thanks!
 
Are you using 1.09.1? 1.09 had a bug with small fonts scaling the tech tree form incorrectly.

If you are then what is your resolution, and fontsize setting?

You may try to double click on the tech tree background one or two times to toggle scaling (I'll move that to a menu in an upcoming version, it was just some code I didn't finish for 1.09, but that was done with 1.09.1 but I didn't have time to think of the interface)
 
Hey Gramphos,

Could you or someone equally familiar with the Multitool write a thorough guide to its uses? I am experienceing difficulty in using the Tech tree builder, unit creater and civilopedia editor (I dont know how to use them correctly). It would help out alot.
 
For example, in the TTB I can drag techs all I want, but I cant choose between era backrounds or create my own backround (with custom arrows/paths). In the civilopedia is there a way to delete listings? So far all I can do is add entries, and when I add them I still cannot edit the Pediaicon file with it. Its just a little confusing and blunt. I couldnt find answers to these and other questions in the readme provided....
 
TTB currently loads the graphics in the scenario search folder of the scenario.

Right now I'm to bussy to write any instructions, or make any major enhancements to the tool. I have soe chanes planned, but they will probably take some time to make, and bfore that time I'll need to get the time to do so.

While it is fun to work with the multitool it doesnot feed me. And I now have to spend most of my time studying to get ennough ponts to have student funds.
 
no problem. I know how to do all the work manually, its just tedious and time consuming. good luck with your studies.
 
Gramphos how does the WW points work, in the Save game editor.
 
Look for the WW thread somewhere on this forum, I think that these points corelate to the temporary warweariness you have to a civ, but I addede it a long time ago, and currently don't have time to look up the actual functionality again.
 
Gramphos (or anyone else who has done it successfully)

1st Great Tool, but do you know if V1091 works with C3C to export savegame rules? C3C editor says invalid scenerio file after I try to edit the rules after I create the biq from the C3Mt export. It then opens to a blank map. I've tried with all options and just Rules checked. Thanks for the help. :confused:
 
no it does not work for C3C:(
 
It sets the BIQ header incorrectly in some cases.

I will try to update this after my exams but before the next reading period starts.
 
Gramphos - I really like your editor - I can't imagine how much time and effort you must've spent on it. :king:

I am trying to edit a save game for my european 1900 scenario and have been told that I can use your editor to 'simulate' ethnic minorities living with the various Empires of Europe.

Would you know if I can use your editor in this way?
 
I'm not sure exactly what you want to do. The current version is not very stable, and is in need of a total remake of some central parts, which I never get the time to do. It's a wonder it still works...
 
your SE seems to me to have many issues to solve in C3C save games, are you aware of them? i would like to know if we will be able to get a more stable version in your SE.


GREAT JOB, GREAT UTILITY! civ2 map converter owns! THNX gramphos
 
Rigt now the S[G?]E development stands still due to other areas of coding. Bothe other scripts/programs and also other parts of the current program. I'm aware of many unstable things in the current version, but most of it is dueto lack of knowledge of the saveformat, and incorrect assumptions. Some are due to things have changed since earler versions, thus meaning that a value that is said to ba something actualy represents something totally different, or that something that has been editable before nolonger is due to references to it.

There may of cource be pure code bugs as well. all these problemst take a significant ammount of time to correct, and the time I spend on Windows programming has decresaed alot this last year. I have moved into programming alot more under linux and unix, and then have less time to update this utility. I also have had a big change in my life situation with a lot less sparetime left for programming overall. I'm very unsure on how my spare time actually is spread, but there are still some time left that I spend on this utility. Howvever, my toppriority on my todo list is actually a total recoding of the BIC/BIX/BIQ handling of the tool. It is the oldest component, and isn't bery well built. (The base was designed with the Copytool in mind, and now many things have changed, and I want to make a new and flexible system for this) Once that system is done (or at least is at working prototype level, I might look into how I can make the Save reading/eriting more stable I will probalby have to rewrite lage parts, and alos try to figure out what defines the size of different sections that currently are searched for the end of in a very unsafe, but in 99% working, way)

I will also try to improve the overall error hadling and logging alot. The session log system that was introduced around the c3C support has helped me alot in finding bugs, and I hope to be able to build it out to be able to record why a save fails to load and problems with reasvng in a way that will make finding the error even easier.

But still everything is about finding the time to do so.
 
S[G]E :P

thnx for d answer, even if u cant do improvements in the SGE....it is already a great SGE, the last one i used could only load non compressed games, aka, civ3 no exp :\


good luck man, this is indeed a great tool
 
The latest versions of SGE does not work with vanilla Civ3. I'll investigate this and try to come up with a fix as soon as I find the time to do so.
 
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