Tobiyogi
King
In a recent AW game with Hannibal, I had some really positive fights with the Numidian Cavalry that comes with Flanking I for free (+20% withdrawal), so with barracks+stable (or GG), you can get a Combat I + Flanking II guy with 50% withdrawal chance which is really nice, especially when going into desperate fights (like the unlucky initial attackers who try to weaken garrisoned archers).
I was wondering if even more is possible and I just found an additional +30% withdrawal through a special promotion unfortunately being only available to GG-units. So 50% withdrawal, and that's it.
And now I have seen that Camel Archers are "born" with 15% withdrawal, not acting like a promotion. Does that mean you can upgrade them to 65% withdrawal chance?!? (that would change my ugly opinion about Arabia quite a bit), This is more interesting for AW games though, as a great weapon to flank damage enemy stacks a lot.
In general, as I am not really experienced with mounted attacks, I wonder why not make more use of the withdrawal chances, especially for the first attackers who most likely lose anyway?
(from what I have seen in videos, the usual strategy seems to promote your Horse Archers Combat 1+2 or shock)
I was wondering if even more is possible and I just found an additional +30% withdrawal through a special promotion unfortunately being only available to GG-units. So 50% withdrawal, and that's it.
And now I have seen that Camel Archers are "born" with 15% withdrawal, not acting like a promotion. Does that mean you can upgrade them to 65% withdrawal chance?!? (that would change my ugly opinion about Arabia quite a bit), This is more interesting for AW games though, as a great weapon to flank damage enemy stacks a lot.
In general, as I am not really experienced with mounted attacks, I wonder why not make more use of the withdrawal chances, especially for the first attackers who most likely lose anyway?
(from what I have seen in videos, the usual strategy seems to promote your Horse Archers Combat 1+2 or shock)
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