Casual 1 - Player Vote

After reading your posts I am redefining the special rules:

Our object is to hold monopolies on resources. Here are the reasons you can declare war:
1) In order to prevent another player from owning a certain luxury or strategic resource locally. This means you have to try and capture the all target resources then get to a peace state. You must have all of the target resource to accept peace. You can still keep invading if they refuse to settle. Acceptable peace demands are resources and gpt and techs.
2) Player is caught doing espionage against you. This means stealing techs or maps or anything else that is not passive.
3) Player declares war on someone you trade resources with.
4) To prevent other players from doing pre-emptive strikes. They must be violating your territory and you must be able to convince the rest of us they were planning a sneak attack.
 
We'll see what the ohter players decide, since it is unlikely I'll get involved in a war in the first twenty-turns. I'm not really a rush person.

Does anyone know why the pics I used are showing up as URL links? I used the mini-uploader to get the links to the site and then copy-and-pasted the shortcut using the
tag.
 
I want to play this game, I'm just not so sure about the variant rules either. The rules might work out since it is monarch, but if we play by these rules I don't think dom/con would be our most logical choice. I think the only way to acquire a good chunk of land under these rules would be to mass large amounts of units on all borders. Wait for a civ to default one of the rules, and make a mad rush on their cities. Just my initail thoughts though.
 
I've see no "movement" in this thread for a while; we're still going to play it?
We could try to keep the "basic" rules, like respect the 20 turns of peace treaties, and RoP's/MPP's, etc...
 
sir_schwick said:
Also, until we start, please try to just edit your posts. That way the thread doesn't start to grow until game-time(it'll get plenty big).
Mistfit said:
If this is the level of communication that we can expect from this thread I wonder if we will ever get it off of the ground.
:confused:
I was coming to check and see if anybody edited their post, but nothing. I was wondering about this too. The name of the game is "Casual", but this might be a little loose for my taste. I think there is less anticipation with one of ainwoods GOTM's :lol: !

But if we are going to get started. What about moving the worker one step south to get a wider view? It looks like the forest there SE will block our view a little. For Mil/Rel, this doesn't look like a good spot. This is Monarch, so maybe a prebuild of War, war, gran prebuild. What do you think?
 
What map have we decided to accept? Nobody told me.
 
I agree that moving the worker 1st is a good plan. Our capital does not look like a great spot for a settler factory. But with a bit of movement we might see somthing further south that would warrant a move in that direction. (cow, river)

Edit: How many civ's are on a large map? I normally play standard size. My suggestion on the research is to dial up the space race screen to see who were up against, and make a judgement call on what their starting techs are. Then start on somthing else for trade
 
Mistfit said:
Edit: How many civ's are on a large map? I normally play standard size. My suggestion on the research is to dial up the space race screen to see who were up against, and make a judgement call on what their starting techs are. Then start on somthing else for trade
I'm not sure how many. I usually play standard as well. That sounds like a good idea though. Just waiting for King Alex to fill us in.
 
I'll look at the save, some time today and say what I'm thinking(at work now).
 
I agree to move the worker 1 east-west.
I'm not sure that the F10 works in Qonquests(to see your rivals). So, with what tech we'll begin? Pottery, max?

Build order: warrior, couragh, warrior, settler(or one more warrior before the settler)?

I believe, if not tomorrow, Suturday I'll post the save.
 
Note: I have trouble uploading screenshots: I never manage to upload one, no matter how many times I try(and I need at least 10min for each try).
 
>>SAVE<<

Ok, here we go.

I move the worker, south-west to the BG, we spot spices and 2 more BG’s.

4000BC (1)
Settle on spot, and Carthage is founded(start warrior): we have tundra and 2 more spices at north.

It’s not the best area to settle, but we’d lose valuable moves, and I don’t see any cattle/wheat around.

Start on writing, minimum: I hope, someone will trade BW with us.

3950BC (2)
Worker starts road.

3900BC (3)
zzzzzz

3850BC (4)
Worker finishes road, starts mine.

3800BC (5)
zzzzz

3750BC (6)
Carthage: warrior => warrior.

3700BC (7)
zzzzzzz

3650BC (8)
worker finishes mine, goes to road another BG. Keep exploring.

3600BC (9)
Keep exploring. Worker starts road in another BG.

3550BC (10)
Carthage: warrior => warrior.

3500BC (11)
Our borders expand, worker finishes road, starts mine. I won’t pop the goody hut south of Carthage(barbs roaming). We spot pink borders, east of Carthage.

3450BC (12)
We spot a choke point, west of Carthage.

3400BC (13)
Carthage: warrior => settler.

3350BC (14)
I enter inside the pink borders, on a hill, as I want to have contact(they didn’t contacted me when I was outside).

IBT
Our neighbours are the Incans.
They know Pottery, WC, and CB. I’ll trade: I offer Alphabet for Pottery + 35g(all they had). I could also buy WC, but they wanted all our gold(63) + 1gpt, and I don’t want to begin gpt deals so early. Anyway, if you wish, you can make the deal on next player’s turns.

3300BC (15)
Nothing.

3250BC (16)
An Incan settler/warrior pair, goes towards north-west(to our side, I bet). We still have 4 turns, before our settler is “ready”.

3200BC (17)
Keep exploring.

3150BC (18)
Nothing.

3100BC (19)
I forgot to tell: I didn’t popped up a goody hut, south of Carthage(barbs roaming, and we have only 3 warriors.

IBT
The Incans settled south-east of Carthage, at the spot I wanted to settle.

3050BC (20)
Settler is due the next turn. 1 warrior should escort him.

Summary
We started right next to Incans, as it seems. They got a good spot for their 2nd city, before we could finish our settler, as we haven’t a cattle or a wheat nearby, and I didn't find any on the nearby area. Maybe we'll find one,who knows?
After the settler, we could make a few more warriors; 1 should explore the area after the choke point, definetly.
South of Carthage, there are 2 sugars and 1 oasis.
We should try to settle the are south of Carthage, before they cut us(we weren’t lucky at our starting point).

EDIT: I somehow, started to wish an early war with Carthage: be it with archers or swords (probably with archers, after 1-2 more cities?).
 
Ok, I got the save. What kind of setup are we looking for. We don't have to follow RCP in conquest right? Sure wish we had a better spot for Carthage than that. We'll probably be looking for a palace jump right. If I'm wrong, C3C is pretty new to me.
 
Pre-turn: Noticed 2 warriors were pulling MP. Since this is Monarch, I went ahead and sent one scouting south. Not sure if I would have built a settler first, probably granary considering the slow growth start we have anyways. Also changed research from 20 to 10%. Same amount of turns.

3000BC- Build settler=warrior. Move the settler to the choke area. So far not many good spots, but that looked the best to me :confused: .

2950- Just moving

2900- see above

2850- Found Utica set to warrior. Incas have BW now on top of WC and CB. Won't trade either one.

2800- Carthage builds a warrior=granary. get 25g from GH.

2750- not much

2710- Our warrior scout sees a blue line.

2670- Contact the Mayans. They are up BW,CB, and WC. we trade Alph+128g for BW and WC.

2630- Utica builds a warrior=barracks?, send him west.

2590-not much

To the west we have some wheat. Still shouldn't help much though. However, just a little S-SE there are flood plains. Just a guess, but we'll probably be considering a palace jump right? Wasn't sure about the barracks, maybe another worker or something? Feel free to critique and/or change.
mauercar.JPG

EDIT:Maybe a save would be nice as well.
 
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