Caveman 2 Cosmos

Yes, I did.

Please speak English.

What is going on here with multiple post in a row, did you know that if you click on (Multi) for whom you want to address for more than one person, then click on (post reply) you get 2 or more in ONE post??:rolleyes: As i just did.:)
 
What is going on here with multiple post in a row, did you know that if you click on (Multi) for whom you want to address for more than one person, then click on (post reply) you get 2 or more in ONE post??:rolleyes: As i just did.:)

...I did not realize that. Also, I tried plugging in Thunderbrd's "tag" the same way all the others are and it worked... so problem resolved, I guess.
 
What is going on here with multiple post in a row, did you know that if you click on (Multi) for whom you want to address for more than one person, then click on (post reply) you get 2 or more in ONE post??:rolleyes: As i just did.:)

Oh, THAT's how 'multi' works!' I never did figure it out - I've always done it by hand-editing the tags using a 'quote' in two different browser windows and copy&pasting from one to the other!
 
...I did not realize that. Also, I tried plugging in Thunderbrd's "tag" the same way all the others are and it worked... so problem resolved, I guess.
Glad to be of service, even if I spoke in a language other than English. ;) Don't worry... I know what you mean. That statement would've been clear for a modder who immediately understood:
1) How to add the use of a tag to a game object in xml
2) How to figure out where to place the tag among the game object's tag by referring to the schema (or in your case you figured out how by looking at other entries.)
3) What a b at the beginning of a tag's name means (Boolean: 0 means no, 1 means yes.)

The <bUnlimitedException> tag is to give us the ability to indicate units that will not ignore their National, Team, or Global limit count when the Unlimited National Units game option is on.

Oh, THAT's how 'multi' works!' I never did figure it out - I've always done it by hand-editing the tags using a 'quote' in two different browser windows and copy&pasting from one to the other!

Ooooph... takes a lot more time that way doesn't it! Took me a bit to sort it out too though. Multi, Multi, Multi, Quote...

I've been using it extensively lately when trying to move conversations to other threads. Gather up all the multi quotes and instead of posting the compilation, right click, select all, copy, move to new thread, start post, paste.
 
Oh, THAT's how 'multi' works!' I never did figure it out - I've always done it by hand-editing the tags using a 'quote' in two different browser windows and copy&pasting from one to the other!

Ouch, that doesn't sound fun at all. Sometimes though I quote a person multiple times and then delete the contents of the quote. Then I can break up one really long post (from Thunderbrd probably) into bite-sized portions to respoond to.
 
Oh, THAT's how 'multi' works!' I never did figure it out - I've always done it by hand-editing the tags using a 'quote' in two different browser windows and copy&pasting from one to the other!

I to had no idea that that was what the button was for!:lol: I would advance answer one, select it all and not post then advance answer the next pasting the bit I had done in before the quote and so on.
 
@StrategyOnly you should probably get The_J to put a description in the Modpack List entry for Caveman2Cosmos. I just posted there saying we now have Italian translations.

But i was to understand that those were just TXT entires and not the dll stuff, like calvitix submitted for French??
 
Even the dll uses the TXT entries if you are going to support localisation. That is what they are for - so you can provide your product in the local language.

OOh OK, thx for the info;)
 
@SO: Could you add this direct link to the OP please? (and I'll send you both the V29 ModDB and direct links this weekend).

Cant do that because WE need the numbers of downloads from CFC added UP, thats why.:mischief:
 
Cant do that because WE need the numbers of downloads from CFC added UP, thats why.:mischief:

In which case you put the link in the CFC down load page as an alternative or even in place of the current link. Thinking on it you probably could put the link to any torrent people make in there also.

that is what all mods over 10MG do!
 
i have download v28 but when unzip i have 9532 error..... :O( and the mod don't work.....
 
i have download v28 but when unzip i have 9532 error..... :O( and the mod don't work.....

What program are you using to unzip the file? You should be using 7zip, as WinZip doesn't like 7zip files. If you don't have 7zip, you can get it here:
http://www.7-zip.org/

If the Mod isn't working, it's probably because something didn't unzip properly (thus the error).
 
now i used the 7zip but i have some errore msg....
now i tried the mod....
i hope is ok...
 
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