walkerjonny
Chieftain
- Joined
- Sep 18, 2006
- Messages
- 40
Hi,
About the whine:
That with the ressource "Alcohol" was exactly what I meant.
And about the "wool" and "textiles" ressources:
Sounds really fine that way. That means that it should be possible to build most of wooden ships in any coastal city with the ressources "prime timber" and "cloth" or "textiles" and maybe "iron" and "copper" (or "tools" - see my former post about the "iron" and "copper" ressource paths), right?
So, there are only a few open question at the moment:
Why are the "horses" or "camels" local ressources at the moment? Horses (and camels, too) have been a very important strategic ressource in the past and they have been spread typically over the whole country because of that.
And what do you think about a similar ressource path for "copper" and "iron" (ore) as I have explained it in my former post?
About the whine:
That with the ressource "Alcohol" was exactly what I meant.
And about the "wool" and "textiles" ressources:
Sounds really fine that way. That means that it should be possible to build most of wooden ships in any coastal city with the ressources "prime timber" and "cloth" or "textiles" and maybe "iron" and "copper" (or "tools" - see my former post about the "iron" and "copper" ressource paths), right?
So, there are only a few open question at the moment:
Why are the "horses" or "camels" local ressources at the moment? Horses (and camels, too) have been a very important strategic ressource in the past and they have been spread typically over the whole country because of that.
And what do you think about a similar ressource path for "copper" and "iron" (ore) as I have explained it in my former post?