So this is like a continuation of Rise of Mankind? Does it include everything from Rise of Mankind 2.92? It sounds awesome because I remember I was so sad once that mod was gone but this... this is even better
Still, I wish the mod allowed you to actually build spaceships, go into space and see your colonies on other planets... Hopefully that will be possible with civ 6
EDIT: I have realized that quite a lot of the techs (especially future ones) have no benefits whatsoever. I would like to have actually seen some spaceships rather than researching a tech that does absolutely nothing. Obviously this is going to be worked on though so I'm not judging... I am guessing you have planned ahead by creating the techs first and you are going to then add units and buildings later to those "blank techs" right?
Just for future reference I am using Version 26. One thing that really bugs me though is the extremely long white spaces/gaps in the timeline especially towards the end. Are you going to fix it by shortening the white lines connecting techs or are they there because you plan to add more techs in between?
Good job on the mod so far though... I am extremely impressed but it definitely needs some polishing.