I think that processor speed has much to do with EoT time. We both have 3.4GHz.@Joseph
My turn time similar to yours. 2:20.
As for my PC, I have a win10 (18 month old) was new, but good price in a sale.
Proc. i3 - 8100, about 3.4 Mhz.
Mem. 8gb, ddr4, 2400 Mhz
Graph. GTX 1060 - 3 Mb.
Hard drive has optimised SSD partition.
SSD won't help the end turn times, faster RAM however, is quite important in that regard.I think that processor speed has much to do with EoT time. We both have 3.4GHz.
I would love to have an SSD to see if it would give any kind of speed up.
I do need to put back in the 16GB of DDR# 1600Mhz ram that I had in it.
The 2600k is an i7 (2nd gen) that is able to be overclocked up to 4.5Ghz "comfortably" with a good Cpu air cooled fan. It has reports of being able to do 5.0Ghz. I have never tried to do so though. Mobo front bus is limited to 1600Mhz DDR3 ram though.SSD won't help the end turn times, faster RAM however, is quite important in that regard.
Faster CPU is the main thing though.
Is the incremental healing effect provided by monks (military unit) and support units cumulative?
For example, if I have 20 wise women, do I get a +20% healing in that tile per turn?
I want to know because merged units take a long long time to heal.
If the healing effects are not cumulative, what is the point of first aid (people) promotions and first aid (animal) promotions for military units?No. Some changes to the way grouping works with that (somewhat) are intended - maybe not what you expect. However, 1 Wise Woman can usually only help heal one or two units in a tile, so one large grouped unit still only counts as 1 unit. Outside of that, it's intended to be one of the penalties to get you to consider not grouping as much as you can unless you absolutely have to.
They are cumulative on the unit that takes them but only the most effective available healing unit will help to heal a unit, and each type of healing (such as people/animal/mechanical) independently tracks its own type of healing on the unit and the unit is only as healthy as it's least healed type.Hey I have a question.
If the healing effects are not cumulative, what is the point of first aid (people) promotions and first aid (animal) promotions for military units?
My turn time is similar here too: 2:30 on this save.@Joseph
My turn time similar to yours. 2:20.
As for my PC, I have a win10 (18 month old) was new, but good price in a sale.
Proc. i3 - 8100, about 3.4 Mhz.
Mem. 8gb, ddr4, 2400 Mhz
Graph. GTX 1060 - 3 Mb.
Hard drive has optimised SSD partition.
- music from RockdrumsToRocknRoll by @Sword_Of_Geddon. This should be a supported mod in my opinion.
- Extra Civs by @Sparth.
That's probably related to the CPU vs the RAM speed difference.My turn time is similar here too: 2:30 on this save.
I wonder why on AI autoplay save there was huge turn processing speed difference, but on Joseph's save its much smaller compared to Toffer's computer.
You upload files by zipping and uploading file here, if forum doesn't accept this file directly.C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Assets\Sounds\Buildings\nieznany artysta - Octopus Overlords Dink.mp3
That's probably related to the CPU vs the RAM speed difference.
Saves where the turn time is very short will be dominated by the begin and end turn procedures while turn times that are long will be dominated by AI evaluations that happens in between. So short turn times does not really use the CPU as much as it access RAM to figure out that there is not so much to do, than when compared to long turn times where a lot of numbers are crunched in the CPU e.g. for unit pathing where the CPU doesn't have to wait for RAM to give it values as often as in other types of procedures.
My CPU ain't all that much faster than yours and Joe's are but my RAM speed is 3466 MHz which is more than 2 times faster than Joe's and almost three times faster than yours.
My CPU is 3.70/4.6GHz. Second clock number is Intel's boost mode which kicks in when needed.
Do you have a better air cooler than what is usually bundled with the CPU when you buy one?I need to overclock my 2700k to about 4.0Ghz. But that is going to take some video watching and trial and error testing as I've never done it before.
I got the lower one.Do you have a better air cooler than what is usually bundled with the CPU when you buy one?
The air cooler that intel bundles with their CPU's are not good enough to overclock with.
Spoiler example :Something like this
What is usually bundled with intel CPU's looks something like this:
Overclocking with an intel stock cooler like the lower one there will seriously reduce the lifespan of your CPU.I got the lower one.
I had an i5 2500k, that I overclocked from 3.3GHz to 4.4GHZ, its temp at 100% usage was around 76 degrees Celsius, I had a good air cooling rig on it.
It worked fine for 5 years like that before it started making calculation errors, I then down-clocked it back to factory defaults and it worked well enough for 1 more year.
Ah I think it is only putting items in the changelog that are associated with github issues and pull requests, not normal commits. I will mess with the settings to see what can be done here.Prehistoric era wasn't in previous SVN revision (11024).
You can see in SVN change log, that Nocturnalism sound/art was added in 11026 - this tech is part of prehistoric era revision.
Also tech infos was massively changed compared to previous SVN revision.