Hi all,
i have tried C2C. Its really great, but i dont know, whether its a bug or not, but i am really unable to handle the crime. Right now in almost all of my cities its increasing, and then i found out, that i can train Towns Watchmen or Patrol. If i train a new unit, it will affect the crime for a short time. Lets say crime is increasing with +35 points in every turn, and one patrols effect is -8 per turn, with promotions -10 (i dont know the exact number).
So i thought, if have 5 in this city, +35-50= -15 every month. But its not. If i build one unit, it will change in the next turn lets say +20. I am still building the next one patrol, and in the next turn its +22. Which means, its has increased again. Right now in my bigger cities the only way to keep the crime decreasing is to build patrols continously. There are already 15-17 patrols right now in my bigger cities, and if i stop building them, after a few turns, the crime will be above 0 and begin to increase again. Is this normal? The number of the crime is above 1000 in every city, which means, almost all kinds of crime has already appeared in my cities, which causes unhappyness, and i have got all the time revolution. In every 3-4 turns there is a new revolution, so the game is now unplayable.
I have made a test, i moved all of my patrols out of the city in one turn, in the next turn the crime rate was about +400.....
How is it possible to solve this? Is that the same for everyone, or i have just missed something?
This new feature of crime, desease etc is a good idea, because it needs even more micromanagement from us, but the way it is working for me now, makes the game barely enjoyable

I dont even understand, what does effect it, when is it increasing, when is it decreasing...