TPEHEP
Prince
Yeah I am using V* and I will try it with that folder instead. Looks like it works.
Could you explain each of the places on the map?
I apologize for text - English I do not own, I'm use a translator.
From right to left - the distant future, the sun, Mercury, Venus, the moon. From the earth below - Mars, the asteroid belt, Jupiter with all satellites, Saturn satellites and rings, Neptune, Uranus, Pluto and Charon, Kuiper belt with lots of large objects. Next Earth-like planet with no life at the time of game start, several moons of various types, and solar-type star. Those, when new civilizations appear on this planet - that they, too, will colonize until you colonize solar system. Next - the different types of space, stars, galaxies and distant past. All objects are in different types of space.
On the map a lot of "fan" objects - the destroyed colony on Mars, for example, abandoned station in space. At the poles of Mars oceans beneath the ice. The player will be able to melt them down and the water on Mars appears.

I have deliberately violated the proportion of planets. Huge empty Jupiter, or small, but necessary choen moon would be inconvenient in terms of gameplay. The objects were made on the basis of their importance for the player at every stage of progress.
All celestial bodies are full of different types of resources - gas in the giant; ore on asteroids etc.

...I guess i may have to play another game until then. i don't understand what is so hard about using the final frontier space terrain with the spaceship units to continue the game in space after you beat the game in c2c so no need for multimaps. please explain why there needs to be multi maps/a multimap in order to use the final frontier space terrains?. Maybe instead of altering the map/solar system map to a final frontier map, it obsoletes or deletes the entire solar system map and loads a new final frontier map, cant that be done without hard programing and or coding? just simple xml, python?. also cant you just input the final frontier space terrain into the world builder or add the space terrain with the c2c existing terrain in world builder? or to pepper 2000s modmod terrain?