new version. Still only playtested with VP 2.7.3 but I think it is compatible with 3.x.x and 4.x.x from looking at the changes in the later versions...
Changes:
-lots of text fix
-Battering Ram now cost 1 Iron to limit it from being gifted by City States
-removal of unique unit decisions/copies from build list of City States (seeing a bunch of City State Battering Rams and Longbowmen midgame is hilarious but annoying). Barbarian still be able to spawn unique units however
-rebalanced unique units so barbarian spawn and City State gifting won't give you a stronger unit (oftentimes meaning the unique unit), also because the unique units instances are copied from their original version, there are actually 2 versions of the same units in the game - meaning more chance of the unique unit spawning instead of their normal counterpart. (ie: 2 Companion Cavalry units, original version & a Greece decision version, and 1 Horseman when game choosing to spawn a Horseman class unit)
-fixed buildings created by decisions (Babylon, Byzantium, Germany, Poland, Public Transport System) so that they are 100% capturable and Nuke immune like World Wonders. This is because when you click the decision button to build these unique buildings, there is no way to build another version if they are destroyed.