SteamCiv
Warlord
- Joined
- May 18, 2012
- Messages
- 131
Incan -Argentina: The combination is Incas/Peru/Chile (I have to find a good name for them)
Carthage-Tunisa or Carthage-Algeria: I´m reflecting about naming that civ: North Africa
I´m reflecting about replacing the Mayas with Australia/Polynesia, Portugal with Brazil/Tupi and what to do with the Arabs (as CCM still holds Northern Africa, Iraq/Babylon, Egypt and Persia). In a very early predecessor of CCM the game hold the Confederates as a civ, what was some fun to play.
I like the term "North Africa." Regional names are sometimes better than trying to sort out the individual countries as what was done with Scandanavia.
Inca-Andean?
I have had many long conversations with various individuals about what General Lee (or one of his generals did or did not do at [insert battle here] which "lost the war for the Confederacy."
Its too bad Civ 3 cannot be designed to have a city rebel into that desired specific civilization.
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The BARBARIANS. I have been tinkering with them, it seems that even if they are flagged to enslave enemy units, to create yet another unit, as the slavers and prophets, the barbarian units cannot?
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BTW--The Barbarians of Civ 1 were far more annoying and dangerous than Civ 3. If any unexplored region was left, they would appear to do mischief even late in the game. Their late units, if I recall were the musketeer, labeled rebels, no threat against mech infantry, but there they were. And if any should seize a weakly staffed city, they would sell every hard earned improvement except for the barracks, leaving a shell when that city was retaken.
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It would seem Barbarians CANNOT enslave:
Re: Zurai's Conquest
Quote:
Originally posted by Zurai
>>Much more powerful Barbarians, capable of turning your own ships and soldiers against you!<<
If this means what I think it means, then I'm afraid you've got here another great idea that doesn't actually work.
I just did a lot of testing with barbarian units to which I'd given the "enslave" ability, but though they beat many opponents, not once did they actually enslave any of them.
-- Darryl
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The paper at
http://pmc.iath.virginia.edu/issue.902/13.1douglas.html
discusses the issue and apparently barbarians in CIV 3 were designed to be hapless victims of colonizing powers, their land needed to be cleared of the tribes reminiscent of colonization of the Americas by European powers "In fact, these games posit a fundamental opposition between a tribe's mere squatting on the land, taking up space, and the civilization's real tenancy on the land. "