Drakarska
Epic Dadness
Hi Drakarska, thank you very much for your kind words. I think this is the first time, a civer with the focus on Civ 4 says something positive about this mod.
Now I try to answer your questions:
1. Slavers and other hidden-nation (HN) units of the human Player can also attack cities, but the human player first has to declare war to the civ that holds the city. It´s hardcoded, that in peace only the AI HN-units can attack cities without declaring war.
2. I´m not sure, if I have understood all your abreviations correctly. In the fight between knights and spearmen nothing was beefed up in favor of the AI.
3. Each Civ 3 Earth map can be imported to CCM. Please take into account, that CCM is targeted to bigger maps and therefore it would be better not to import small maps due to the higher movement factor of units and higher range of aircraft. An earth map for CCM is in the works since a longer time, but unfortunately my time for modding Civ 3 is very limited due to RL. At present I need every free modding minute to work at the new CCM mainfile. Therefore at present the CCM earth map is on hold and work will be continued, when the new CCM mainfile is finished and working.
Vuldacon succeeded in combining RickFG´s terrain files containing RickFG´s desert terrain,Ronning´s grasland, Balthasar´s plains, Ares`hills and mountains and Racc00n´s marshes with Snoopy´s sea-terrain. He worked many days very hard on the new terrain to iron out palette glitches and to harmonize the different graphics. Now the new terrain is completely operable. The new terrain is such a beauty, that I can´t really believe that it is now a reality for us civers. A big thank you very much to every artist who contributed to that terrain.
Spoiler :Here are some screenshots:
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Beautiful. Very well done. Huzzah's to the design team.
I give credit to where it is due


1) Ah, I thought that was the case, as my first encounter with that particular aspect of the mod caused me to revert to my Navy days of colorful expletives, well done on the surprise factor. Serves me right for not reading the 'pedia first.
2) RNG = Random Number Generator, or in this particular instance, the odds calculator (Civ IV term, my apologies, I forget that some acronyms do not translate between iterations). EM = Earth Map, Which you have sufficiently answered at this time, I shall just wait until you release one, especially given the new terrain graphics from the previous post.
3) Actually, I was specifically intrigued by the GEM (Giant Earth Map) by Yoda Power. His map is extremely well done, and he has some rather interesting rule sets for it that make a lot of sense. Play testing this particular map (which I highly recommend if you have sufficient time) was vastly enjoyable and provided a definite challenge. IMO, if you created a similar GEM tailored specifically towards your mod, it would greatly enhance the play value.
Irregardless of whether you do so or not, and if you don't mind, I shall recommend you mod over in the Civ IV threads. There are actually quite a few of us who play II and III, as well as IV. The main complaint that I have been seeing over in the IV threads concerning III is that a lot of members are under the impression that the III mod forums are basically dead. A fact that I will happily attempt to rectify and see if I can't get more members to take an interest over here.
Regards,
Drak.