CCTP Tech Tree Development & Discussion

I think something to keep in mind is the possible differentials from history. It might seem weird for me to say this, but the technology tree -- anything, really -- does not necessarily have to follow history. The reason is that Civilization V, or as I imagine the Call to Duty Project, is not supposed to be a recreation or simulation of history. It's supposed to be for you to play through historical eras, and, in doing so, it doesn't necessarily have to follow the specific timeline of actual history. It just needs to be logical and probable. For example, even from the historical point of view, the Wheel was not absolutely necessary for technological development, the Inca being absolute proof of that. However, it might also not have been necessary for Calendar to follow maybe Mysticism or something. It's not that I'm saying the whole system of technologies leading to other technologies should be revamped.

The alternatives would probably take more time than it's worth. However, in contrast to my usual rhetoric, I think that the focus should be more of necessary progression than historical progression. For example, you can't build a chariot without before having learned the wheel. That's just logic. At the same time, however, it is not absolutely necessary for writing to follow oral tradition. It's not that writing doesn't usually follow oral tradition, but there are also many differentials to consider as well. For example, some countries in Africa got oral tradition but never got writing. Writing didn't necessarily follow oral tradition for them.

My solution for that would be that maybe some technologies should be dependent upon the year than upon other technologies. It might even make the technology tree easier, because much of the difficulty laid in the historical arguments, and, as I said, history is a good reference for many things. Our human history provides a good reference for social policies, because our history has essentially given almost if not all of the possibilities of types of governments across all the civilizations that have existed. At the same time, however, there are so many differences across all civilizations over technological development that, you know, it can't really be generalized to reasonable accuracy for most things.
 
Great post Prez :D. And I agree with you (and with 3335d, who also agrees with you) that as long as the techs are logical, then historical accuracy is not as important. However, the idea that techs are dependent on year is not something that I can get behind. :( If civs are granted techs by the calendar, what is the point of having a science focused civ? Giving them after a certain amount of time equalizes the tech among all players, effectively taking out arguably the most important part of Civ5; the tech race.
 
Great post Prez :D. And I agree with you (and with 3335d, who also agrees with you) that as long as the techs are logical, then historical accuracy is not as important. However, the idea that techs are dependent on year is not something that I can get behind. :( If civs are granted techs by the calendar, what is the point of having a science focused civ? Giving them after a certain amount of time equalizes the tech among all players, effectively taking out arguably the most important part of Civ5; the tech race.

If civilization had started some time earlier, then we would be ahead. Nothing special about the year which causes a technology to be researched.
 
If civilization had started some time earlier, then we would be ahead. Nothing special about the year which causes a technology to be researched.

Sorry but that is just plain false. Although I do completely agree that placing technology based on the historical importance of 'reality' on this earth would differ vastly if the Sea peoples of Europe never migrated to Egypt and Lebanon.. bringing advances agriculture, wheel technology, sailing, and others... it pushed Egypt into the forefront of culture/power for that region and they settled in Tyre to become the Phoenicians who of coarse settled Carthage to created the Punic wars, forcing Rome to react to the expansion of Carthage and putting Rome in the front of power by conquering them.. giving them influence in Spain, Sicily, Sardina, Corsica, and North Africa. If these Sea peoples never came down.... Sailing, wheel, animal husbandry, better agriculture would not have been assimilated into Mediterranean antiquity. Maybe Rome never would have expanded and instead would not have grown strong enough to withstand attacks or raids from other nations.

Just a taste of cause and effect on a global scale..

Currently writing my 2nd history book, so I know what I'm talking about here.

I digress, It's been found that 'civilization' (explained as a people who have basic agriculture and culture) have existed on this earth as far back as 15,000 BC. Maybe even more? No joke... 4000BC is used as a starting area since Sumeria/Babylon were established by then and the major migrations of the Indo peoples were put into place allowing the Indus, Mesopotamian, and Nile cultures to flourish.

so.. yes, a year or month really has no play on a technology being able to be researched in a random map game. It should be based upon the innovations and resources of a culture based on the time they have expanded and adapted a culture in a specific region.
 
Sorry but that is just plain false. Although I do completely agree that placing technology based on the historical importance of 'reality' on this earth would differ vastly if the Sea peoples of Europe never migrated to Egypt and Lebanon.. bringing advances agriculture, wheel technology, sailing, and others... it pushed Egypt into the forefront of culture/power for that region.

Currently writing my 2nd history book, so I know what I'm talking about here.

I digress, It's been found that 'civilization' (explained as a people who have mastered basic agriculture) have existed on this earth as far back as 15,000 BC. No joke...

so, yes a year really has no play on a technology being able to be researched in a random map game. It should be based upon the innovations and resources of a culture.

What I meant to say is that if the events of history were shifted back a (non-geological) number of years, but all of them occurred in the exact same order and took the exact same time as they actually did, no difference would have been made. That is not wrong.

And yes, in the case of a random-map random-event game like CiV the year relative to a fixed point has no sway over one's technology, only the year relative to one's starting year.
 
@ Fires - On the start menu, "Custom Game", Load Game. I wanted to change it but can not find it in your text or the vanilla text files :(, I've kinda answered my own question :lol:
 
@ Fires - On the start menu, "Custom Game", Load Game. I wanted to change it but can not find it in your text or the vanilla text files :(, I've kinda answered my own question :lol:

:lol: seems you have, i haven't changed that file so its using the vanilla version being used.
 
So I have almost finished the techs now :D only thing remaining is the prereqs between the eras.

I also have it running fully in CCTP now, see screenshot.

One interesting thing I noticed is that CCTP now loads super quick :eek:. It seems that whatever was causing the slow loading has now been fixed :D
 

Attachments

  • TTv3 in CCTP.jpg
    TTv3 in CCTP.jpg
    205.8 KB · Views: 142
So I have almost finished the techs now :D only thing remaining is the prereqs between the eras.

I also have it running fully in CCTP now, see screenshot.

One interesting thing I noticed is that CCTP now loads super quick :eek:. It seems that whatever was causing the slow loading has now been fixed :D

Maybe the prereq techs are causing it to load slowly... :(

On another note, why is it possible to research Computers and Internet independently?
 
I decided to let chrome do the prereqs between the eras as its more of a balance thing. So when he gets it all sorted and balanced then it should be good for testing.
 
Back
Top Bottom