CG7 - Diety Attempt!

Inherited turn: Switch Chengdu from courthouse to horseman - I'm not going to build a courthouse in a town with just 1 shield and 2 commerce lost to corruption. Disband 2 more regular warriors. Move spears out of 2 cities with one decent defender to less-defended cities so I can disband 2 more reg warriors later on. Move our horses out of Shanghai to Nanking so they can be upgraded when the time comes. Set Beijing to grow again.

Trades: Russia has Chivalry, lacks Theo & Invention. Celts lack Invention. I buy Invention from the Arabs for 54 gpt, sell it,14 gpt and 200 gp to the Celts for Theology, then sell Theology to the Russians for Chivalry. Upgrade 3 horses to Riders. That should take care of our income for the next 20 turns :lol: A further diplo check reveals that Education is around, too.

IT Zulu complete the Sistine Chapel

50 AD (1) Upgrade another horse to Rider. MMOW. Swap Beijing to Rider.

70 AD (2) :sleep: Preparing to get together enough Riders for war on Korea. Gunpowder is not too far off now, and we want to strike before that. Xinjian is also swapped to Rider, we'll have 7 total in 4 turns.

90 AD (3) :sleep: Korean knight spotted.

110 AD (4) Russia and Zulu sign peace. Korean knight takes refuge in Pusan

130 AD (5) :sleep:

IT Korea destroys Russians, Arabs start Copernicus.

150 AD (6) I was concerned that our rep would be gone with the extinction of the Russians, but it's still intact. Chengdu and Xinjian produce Riders, start more. GA soon ?

IT Babs start Cop's.

170 AD (7) :sleep:

190 AD (8) Hangchow, Tientsin build courthouse. Anyang builds market. Hangchow starts temple, Anyang start barracks, Tientsin starts Rider. Our income rises back to 51 gpt.

210 AD (9) Oh dear, the Koreans have gunpowder. The attack cannot be postponed any further now.

We declare war on Korea and get this:

CG7-GA.jpg


Our income shoots up to 128 gpt under the GA.
We capture Hyangsan with no casualties and nab two workers near Jack's Gambit. 5 Riders advance on Pusan while 2 spare warriors make their way to Hyangsan. The ETA of the FP in Shanghai is now 21 turns.

IT One of our riders fights off a Korean knight with no casualties taken. Another Korean knight steals one of our workers.

230 AD (10) Our riders kill one pike in Pusan but there appear to be two more. It should fall next turn.

We are now behind by at least Education, Astronomy and Gunpowder, but with 128 gpt income and wines and silks to trade, we should be fine. I'd suggest capturing Pusan and then making peace as soon as possible - we should get a nice discount on tech with two Korean cities in our hands. After that, we might very well declare war on the Arabs (once the trade deal runs out) and capture Aleppo and Tbilisi, which should not be to strongly defended and will give us dyes.

the save
 
Good turn Jack.

Did you forget about our deal to Korea though? You attacked the turn after it ended but you didn't make any mention of it so I was curious. We were also trading wines to Korea which also ended, but did you see if we could trade them to someone else?

edit: Ok I checked the save. We can trade wines + silks to Arabia for a real big discount on education. The reason I suggest education over gunpowder is because it opens up 3 techs instead of 1. We need to get back to a point where we can buy a tech as it's learned and trade it to other civ's for other techs. We can't do that when they all know every tech we can buy.

Of course I wouldn't trade silks to Arabia until after we know we won't lose them.

We need to get pikemen to the front lines. Take them out of Beijing, Tientsin, Shanghai, etc if you have to. Those cities don't need defenses. If the Koreans go for them they leave themselves open to easy counterattack, especially with our 3 movement riders.

edit2: Woah I just tried another thing. We can get both education and gunpowder for our only source of iron. I suggest when we take that Arabian dye city we also take the iron city in ex-russia. If we could trade iron to Arabia for the rest of the game that will make things so easy.

edit3: We also need to watch for a possible horse trade with the Celts. We have a map of most of their territory, it's possible they have horses in the black to the north but I don't think so. I think some other civ is trading them horses and if we can jump in when their deal ends that would be very beneficial to us.
 
Ouch ! I'm afraid you're correct - I did forget to make a new deal for the wines (I did check for active deals before declaring war. I should have mentioned that, sorry). :blush:
However, it may have been a blessing in disguise that I forgot to make a new wines deal. I'm not too sure about where our trade routes run at the moment. If I remember correctly, coastal trade routes must have a completely visible path to another civ's harbour to work. Otherwise the trade route runs over land through another civ's harbour. Since we do not have the full world map, this means the trade route might very well have run through Korea - shooting our rep at the moment we did go to war.
I did not sell off the silks yet as they are in Hyangsan and I didn't want to sell them before I could be sure of Hyangsan not flipping on us and ruining our rep. That risk still exists now.

re your 2nd edit: What are those Arabians smoking ???? :smoke: If they had moved their dyes city one tile, they'd have iron in their borders after one border expansion ! When we go to war against them, we should raze that city and replace it with a properly located city of our own.
 
You probably won't get to that Arabian war in your turn. Expect a strong counter-attack from Korea. We don't have many riders left and we might lose more from taking Pusan. So even after you make peace with Korea we might have to build up our military a bit more before attacking the Arabian outposts.

Arabia is also a good trading partner right now. I'm still unsure whether we should trade lux/resources to them one more time and waiting 20 turns before attacking them. They will get a harbor in their iron city eventually, and there was one other civ with a spare iron source that will trade it to them if we don't. 2 tech's for just our iron source is almost too good to pass up. Of course definitely don't do it while we're at war with Korea, and if you do decide to do it you might want to set all our barracks cities to riders the turn before doing so.
 
Jack, did you play the last save on 1.14? I patched to 1.14 and I got a corrupt file. If you played on 1.14, could you try to post the save again?
 
No, I played it in 1.21 - Shillen already played it in 1.21 and we took it from there. No need to patch back anymore :)
 
Originally posted by jack merchant
No, I played it in 1.21 - Shillen already played it in 1.21 and we took it from there. No need to patch back anymore :)

:crazyeye: I must be senile. :ack: I'll go patch back (argh) and then play again.

Hmm...is there any SG of mine then, that is still on 1.14?
 
Sorry guys, I can't play, please skip me. I'm moving Saturday, and this place is getting hectic. I also won't have internet in my new place until about Wednesday, so consider me out of action until then.

Don't worry, I'll be back. :)
 
I couldn't resist to play 10,5 turns and take out the Arab cities. :mischief:
And forgive me for the strange write-up: I lost track of time :(

Beijing, Tienstin: rider->rider

Korea wants to make peace. We can get peace, Gunpowder and Education for 45 gpt.
I decide take Inch'on. Doing so gives us two workers and a 10 gpt discount. Now we pay 36 gpt and 18 gp.
Researching Chemistry with lone scientist.

No-one has chemistry. Everyone has astronomy. Korea hasn't got Music Theory.

I build an embassy in Babylon for 88 gold. One in Celtia for 84 gold. And one in Korea for 43 gold.

7 turns to go for our trade with Arabia. After that we can attack. We have enough military at that time.

I trade silks, wm and 50 gold to the Zulu for ivory. Lux goes to 10% and income is now 127 gpt.
Beijing switched from rider to cathedral in 6.

IT: Arabia want an alliance vs the Celts: I say no ;)

Zululand declares war on the Arabs.
Good news! MPP's with the Celts and Zululand may give us discounts on tech :)
Arabia finishes Leo in Narjan.

Hangchow: temple->harbor. Macao: courthouse->harbor.
Nanking: rider-> cathedral. J's gambit switched to settler.

We now make 141 gpt.

IT: Arabia wants us out of their lands. I comply, but see only a spear defedning Aleppo :).
Korea and Arabia join forces vs the Zulu.

Xinjian, Chengdu: rider->cathedral, aquaduct.

Shangai riots :shame: Tientsin, Anyang: rider->cathedral, aquaduct

Canton: rider-> harbor. Korea and Babylon know Printing Press.

Beijing: cathedral->rider. J's G: settler->settler.Macao: harbor->marketplace.

Hangchow: harbor->marketplace. Chemistry is known now.
We are now declaring war on the one civ that likes us :).
An alliance with the Zulu gives us a 20 gpt discount on chemistry. 4 gpt and 1050 gp.
The Celts give us astronomy for chemistry.

It takes 4 knights to kill to spears and raze Alepo. It took three to capture Tblisi.

Next player: a lot can be done still in this last turn. We make 200 gpt and could also think about other deals. Beware that we are still in the Golden Age, so our income will drop within a couple of turns.

Also I have a settler on goto to a spot west of the iron (east of former Aleppo). We should settle there and see what to do with the extra iron :)

340 AD
 
Great turn Aggie. We're looking in really good shape now.

Good idea taking Inch'on. I was thinking we should take it myself. I'm sure it gave us a much better peace deal since it's closer to their capital than the other two cities were.

I assume you didn't notice the lack of saltpeter? ;)

There's no saltpeter anywhere near us at all. The only source of saltpeter even visible on our world map is far to the east in a Celt city near ex-Russian territory. I think we need to try to acquire the world map and find out where we can get saltpeter from. Now that we're caught up on techs and doing pretty well on infrastructure in our cities I think we should go full out on military and start our conquest. After our peace treaty with Korea is over we can easily take them out. Then we'll have to go after a source of saltpeter from wherever it's easiest to obtain. Babylon does have a source to trade though, but we definitely don't need to trade for it until we have military tradition.

edit: Oh I'm up, I got it. Will probably play tonight.
 
Ok, so I played it earlier. Kind of frustrating turn and I didn't really get us anywhere. This makes Borealis up and I see she just got up in SP6 too. Sorry. :duck:

Pre-turn: Not sure I agree with some of these cathedrals. I switch Tientsin to rider. I don’t want to waste shields in Xinjian or Nanking so I leave them. You didn’t leave me any gold to work with. Should have traded more gpt instead of giving away all our gold. I’d like to rush a settler in JG but it will have to wait for next turn. I’ll also try to get some of these spearmen upgraded. Change scientist in Hangchow to tax-collector. We won’t be getting any techs at 40 turns. Give Chemistry to Korea for WM, Printing Press, and 2 gold. Couldn’t get any better deals on the world map. I buy Gems from Babylon for silks, WM, 8gpt, and 1 gold. It’s a discount because we’ll hook up dyes in a second, so they would have charged a lot more if I waited a turn, since it would make 3 happy faces instead of 2 in our marketplace cities. Lowering the lux slider to 0 will save more than 8gpt also. Maximize Xinjian for growth. We probably should have set up a worker factory because a lot of our cities are smaller than they should be at this point.

Ok, Arabia has a source of saltpeter between their cities, they just need a culture expansion to connect it. It’ll take a while to get there with all the jungle, but I think we can take that source easily. I’ll need a settler though because the Arabs have 3 times our culture and it’s a helluva lot closer to their capital than ours.

Ugh getting Yakutsk (Arab iron city) is going to be hard. Lots of mountains to move through to get there.

IT: Blah Korea takes Amatikulu from the Zulus which closes the gap I was going to use to get to Arabia. Oh well they better not try to kick me out. Babylon and Zululand sign a military alliance against Korea. Damn I hope they don’t take out Korea before we get to them.

350 AD (1): Tientsin rider->rider. Chinan founded next to dyes/iron.

IT: Zulus ask for MA vs Koreans and RoP. I decline.

360 AD (2): Beijing rider->rider. Canton harbor->rider. Chengdu aqueduct->rider. Jack’s gambit settler->granary. Pusan switched from temple to granary. Oops forgot to turn lux down last turn, down to 0% now.

IT: Grr Wang Kon is going to be an ass about moving through his territory. I don’t want to sign RoP because we need to kill them in 10 turns. Yay the Zulus recapture Amatikulu giving me a lane to pass my riders through.

370 AD (3): Zulus, Koreans, and Babylonians have Banking. I mined a couple plains tiles at Beijing and it’s up to 35spt now (riders in 2), too bad the GA is almost over. Well they must have built a settler or something because Yakutsk is down to size 1 with unexpanded borders now. :/ I guess I’ll get it in the peace treaty.

IT: Korea kicks us out of their territory again grr.

380 AD (4): Nanking cathedral->rider. Ouch I reach the Arabian city target and the Celts seem to have been attacking there already. There’s 7 Arabian longbowmen waiting for me. Temple rushed in Chinan.

IT: Korea and Arabia have signed a military alliance against the Celts. This is going to be a full world war soon. Celts, Zulu, Babylon and China against Korea and Arabia. Korea tells us to leave again, they’re almost tempting me to declare war on them, peace treaty or no peace treaty. Damn Arabia kills 2 of our riders.

390 AD (5): Xinjian cathedral->rider. Beijing rider->rider. Chinan temple->courthouse. Tientsin rider->rider. Anyang aqueduct->rider. Temple rushed in Pusan, didn’t realize it needed culture to grab the silks.

IT: Arabia drops a longbowmen off in our territory.

400 AD (6): Pusan temple->granary. Arabia will talk now. They’re insulted when I ask for Yakutsk, their iron city in ex-Russia. They will give us banking for only 15gpt though. I really think we need to take that iron source. If we do techs will cost us practically nothing for the rest of the game. Second dyes hooked up. Zulus and Celts don’t even have 1gpt to offer. Babylon will give 8gpt. Blah that sucks. It’s not worth even trading it to them for that so I don’t.

410 AD (7): Chengdu rider->rider. I buy banking from Zulus for Dyes, WM, and 620 gold. Beijing, Tientsin, Nanking, and Xinjian switched to banks.

IT: Babylon and Zululand sign an MA against Arabia. LOL Nan’po switches hands 3 times. First the Celts capture it, then the Koreans recapture it, then the Babylonians capture it. That’s good because that’s the city the Koreans kept kicking my troops out of.

420 AD (8): Damn Macao riots. With all these luxuries I wasn’t expecting that, it had a marketplace due in 2 turns. Woah I discover 2 stacks of Arabian troops. One has 7 longbows and a spearman, the other has 5 longbows and a pikeman. Kind of scary. My riders are taking forever to heal without a city to rest in. I have 11 riders ready and 5 more still wading through the jungle, along with 2 pikes and the settler. War weariness hasn’t set in yet. We should probably buy spices off the Zulu when it does set in.

IT: ARGH!!! An Arabian longbowmen pops out of the middle of Korean territory, kills our pikemen and captures our settler. That totally sucks, it took 7 turns to get the settler that far. Zulus complete Copernicus’ Observatory. JG switched back to settler. Man by the time I capture these Arabian cities it will be time for war with Korea again.

430 AD: Just troop movements, lose a rider to a spearman on grass.

440 AD (10): Our Golden Age has ended. We’re back down to 158gpt from 248. Macao marketplace->bank. JG settler->barracks.

Ok here’s what I was trying to do. I was trying to raze Mansura and Fustat and place a city on this blue dot:
CG7-saltpeter.JPG


I was leaderfishing with my front-line riders while waiting for reinforcements. I think I got 6 elite victories but no leaders. There’s now a stack of 12 riders outside Mansura which should be able to capture it, assuming Arabia doesn’t counter-attack with 200 longbows between turns. We have tons of gold and tons of gpt so we have the freedom to rush units/buildings and buy techs easily. We do want to get banks in all our core cities though. But always keep at least a few cities producing riders.

Also the FP is due in 1 turn. We need to get that second core up and going quickly. I suggest turning Pusan into a worker factory, IE keep it below size 7. Then join the workers it builds into our new core cities, or keep some to improve tiles if you need to as well.

We're only down optional techs - Monarchy, Music Theory, and Navigation.

http://www.civfanatics.net/uploads4/CG7-440AD.SAV

edit: I see Borealis is up in LK45 as well ouch. I wouldn't rush to do this one. Cgannon skipped his turn and both Aggie and myself played quickly. Take a few days if you have to.
 
I did rush a new settler, but now I'm thinking we really don't have to raze those 2 cities. They're both small cities and they have no local culture. If we capture them, rush temples, and starve them I think we can hold onto them.
 
Excellent :cool: Except for that situation with the settler :(
Obviously Korea is a nice target when the peace deal expires. We can't afford war immediately, because the rep hit would break us. Things are looking very good.

Note that trade also is an excellent option to get saltpeter!!
 
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