I mean XML-balance changes. Eg i have:
- Increase cost of some techs: Scientific Method (to prevent early Industrial era), Chemistry (same), Gunpowder (to add more time to use "classical" trebuchets, knights and macemans);
- Edit Madrassa: in my games they give only 10% research, 4 slots for priests and reduced cost to prevent Arabia become a tech leader (which is unhistorical);
- Edit Keshiks: 12 strength to represent the power of Golden Horde.
Sorry for bad English.
- Increase cost of some techs: Scientific Method (to prevent early Industrial era), Chemistry (same), Gunpowder (to add more time to use "classical" trebuchets, knights and macemans);
- Edit Madrassa: in my games they give only 10% research, 4 slots for priests and reduced cost to prevent Arabia become a tech leader (which is unhistorical);
- Edit Keshiks: 12 strength to represent the power of Golden Horde.
Sorry for bad English.