Changes you have made to RFC.

How'd you do that cause I'd like to make that change as well.

The leader parameters are in

Mods\Rhye's and Fall of Civilization\Assets\XML\Civilizations\CIV4LeaderHeadInfos.xml.

Under <Type>LEADER_TOKUGAWA</Type>

I changed the iTechTradeKnownPercent to 80 instead of 100,
HealthBonusRefuseAttitudeThreshold to Annoyed instead of Cautious
iMaxWarDistantPowerRatio to 50 instead of 30
MapRefuseAttitudeThreshold to Cautious instead of Pleased
And OpenBordersRefuseAttitudeThreshold to Cautious instead of Pleased.

He is still an isolationist, only a bit more reasonable one (trades his health resources at Cautious, signs Open Borders at Pleased, trades techs like Stalin).

Althrough it will be interesting to see how Tokugawa will fare with trading parameters of Mansa Musa...
 
morning folks ,


hmmmm , Lone Wolf , seems nice , any other civs that could be redone this way ?

so what happens to mister turtle in game ? have you played as his neighbor ?

have a relaxing day :)
 
The only changes I've done are regarding some leader traits or interests, and even those are restricted to only favourite civics. I can't do much with XML so I'd rather see what others do and then copy their work.

PS: Thanks for the Tokugawa tweak, Lone Wolf.
 
How do you build canals, if it's possible in Vanilla? Do you put a city there, or what?
 
In Vanilla (and the expansion packs, of course), building a city at an isthmus location (like Panama or Suez) counts as a canal.

Unfortunately, it wasn't added until Warlords or BtS (I forget which, sorry), that the easier canal option of placing a fort to allow ships through was added. This makes it possible to create canals up to 3 tiles long (if you have a city in the middle, with forts on either side), or to place forts as canals in places where cities would be sub-optimal.
 
Hmm... could someone please try to track down the codes for me? You know, the file where that ability is located, if its in Vanilla too, and how I can edit my Vanilla?
 
Hey, I've spent last 20 minutes intergrating Varietas Delectat Mod with RFC. Now I have even more Ethnically Diverse Units!

Does anyone want that? Shall I upload it up somewhere?
 
OK, will try to do it tomorrow...
 
The only change I made so far is a small modification to the Finance Advisor screen (the F2 screen). Now it displays the numerical values for stability in each category as well as the numerical value for the total stability. I find with this it is easier to judge which categories really impact your stability. One star on expansion can mean -100, while 5 stars on foreign can be as low as +16.

The zip file contains the CvFinanceAdvisor.py file. If you want to try this, go to \Beyond the Sword\Mods\Rhye's and Fall of Civilization\Assets\Python\screens and back up the original file, and then replace with the new one.
 

Attachments

Thank you very much, can't wait to see what a Khmer North America will do to my expansion stability. :lol:
 
Hey, for Vanilla, I changed it so that there need be no space between cities. I'll upload the file now.

View attachment GlobalDefines.zip

You will have to unzip it, of course, and it only works with Vanilla. Once unzipped, put it in:

C:/Program Files/Firaxis Games/Sid Meier's Civilization 4/Mods/Rhye's and Fall of Civilization/Assets/XML

If anyone running Vanilla has any problems working this, let me know, as I may have given you the wrong file.
 
Sgrig I can't thank you enough for your numerical stability mod. If only Rhye will include this in the next patch and/or RFC Random.:goodjob:
 
The only change I made so far is a small modification to the Finance Advisor screen (the F2 screen). Now it displays the numerical values for stability in each category as well as the numerical value for the total stability. I find with this it is easier to judge which categories really impact your stability. One star on expansion can mean -100, while 5 stars on foreign can be as low as +16.

The zip file contains the CvFinanceAdvisor.py file. If you want to try this, go to \Beyond the Sword\Mods\Rhye's and Fall of Civilization\Assets\Python\screens and back up the original file, and then replace with the new one.

If you all really want it, I will include it. I've just polished the interface a bit.
 
If you all really want it, I will include it. I've just polished the interface a bit.

Yes, by all means!! Everybody vote yes!
 
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