shyuhe
Deity
I may shadow this to try the settler first -- religion approach.
@Ignorant Teacher
Spoiler :Nice gambit, looks like you'd be ready for major ReXXing, combined with the silver you did NOT hook upI think I'd let Aachen grow and whip the unhappiness away rather than stagnate it. Nice exploration of the mainland. I think Settlers+Workers would be better than Chitchen Itza now but that's just me.
Kossin said:@MaximumPain
Spoiler :Good job getting Chariots out, should be easier to deal with barbs. Wayyyyy too many roads! Vienna is a terrible location for the city, and why is Nuremberg soooooo far when there are better spots nearby? (pigs on a lot of green river land!) Your round is a bit behind others as you didn't hook up the silver yet which is a source of great commerce this early in the game. Not sure why Aachen isn't working the grass cows, you can always 2-whip it on a worker/settler on 3-whip a library in a few turns to get rid on the unhappiness.
@CBPE
Spoiler :Very very good exploration - the best so far that I've seen. Despite that, the silver still isn't hooked up! OTOH, you've got stone now, but it kinda seems late for any of the early wonders. You do know that the wall-whip trick does not work as in 3.17, correct? Paired workers often waste turns so watch out for that. Can't figure out what the road-to-nowhere is for by Vienna.
@ kossin
Spoiler :
Thanks for your feedback
Scouting: I had terrible luck here. Already mentioned two dead archers. On top of that, my starting scout died while standing on a forest w/ woodsmen I promo.
Roads all over the place just because workers had nothing to do. Yes, I myself dont really understand how it happened with AgricultureWill try to do better next round.
Among my other silly mistakes made here, the save is really from 1550 B.C. as kossin pointed out. Shall I play it more and update attachment or leave it as is? Sorry about that![]()
Spoiler :
Yes, the silver was a mistake, I've considered to get it late 'cause there were several good spot to settle instead of that tundra that I hate. But, seeing the others saves, it would help a lot with economy.
I have no idea what wall-whip trick is....
I'm building walls in Prague only 'cause I was 1 turn to a Chariot before the horses' pasture was destroyed and I didn't know what to build meanwhile the workers repair it.
P.S.: Sorry, what does OTOH mean?
P.P.S.: the workers in Vienna are hooking the wine (yes.... a bit early)
They are waiting the border pop to farm the rice and they didn't know what to do!
Spoiler :
wall-whip in 3.17 is a trick that used the Protective trait/stone where you overflowed as much as you could by whipping a wall 1 turn from completion +chops to get a lot of overflow gold. -> you could probably use a worker/settler instead (1 turn, let the city grow a size or 2 then resume that build)
OTOH = On the other hand.
When in doubt with worker turns, do something on green riverside land. (cottages/farms)
Spoiler :
Thank you.
Just another question: obviously the mine is far from the best start here, but do you think is anyway good enough at this level?
I ask this 'cause I've tried some games but I was not able to win on emperor
Settler first/polytheism were my thoughts exactly.I may shadow this to try the settler first -- religion approach.
I have a bit of a dilemma here. I misread the instructions and played up to 1000bc, my earliest save is from 1300bc. On the other hand I think I'm doing ok (ish) so I'm not sure if I should post anything.
Spoiler :I have to say, I'm a little disappointed with the settler--religion opening.
Spoiler :Was it the settler first or the religion first you were disappointed with?
I enjoyed the settler first, but can't say the same for religion first. Given that they complete around the same time, you're still miles back on worker techs.