It will be very simple to define policy once we start the game, for instance if we start without the ability to build spearmen, I would suggest this be the first tchnology to attempt to acquire.
1). Are we in favour of a strong standing army or should we build as required?
If we want a standing army what should be in it?
How big should it be?
In despotism, we have the luxury of the maintainence of a truly large army. It will allow a good blend of units, many defensive located in cities, but I would like to have roaming units within our territory patrolling our borders. Then when they are needed to be upgraded, they return to the nearest border town.
2). Are we in favour of early campaigns to eliminate immediate opposition.
If so. Do we aim for the weakest civs or the ones with the best tiles?
Hopefully we will encounter a weak civ with great tiles, however I would take out the "insignificants" first, then move on to larger, wealthier nations.
3). Are we in favour of a small number of the best units or can we achieve as much with an army of varied quality.
Varied quality I would have to say
4). How do we ensure that the army gets a fair bite of the budget and producrion allocation without becoming a bloc vote in debates?
The existence of the group will indicate to our govern,ment officials that indeed the military is an integral part of our empire, which our citizens value greatly. For positions other then domestic, I voted this term for those persons whom I know share my beliefs in military and offensive campaigns. Luckily with a large number of BoS members in government this term, we will find the government probably will be having an ample military for this term. if its cut in the future, I will definitely have to reevaluate my support for certain candidates