Civ 3 GOTM 7 *Spoilers* Thread

i am crushed defeated.....
in my last attempt to win after that russia took all my cities
i stormed with 35 warriors archers and spearmen..to moscow
moscow came with 20 knights 4 spearmen won against 20 knights
i failed to take moscow and russia said:all your base are belong to uss......
 
One of the problems with Deity is that tech moves so darn fast that by the time your attack force reaches another civ, they are already out of date. I saw this in my game too, as Germany sent a stack of some 25 archers all the way around the world to Rome, and by the time they got there the game was halfway through the Middle Ages. :lol:
 
I did so many times in my game. You just have to be extremely large! In my game I conquered both Russia and Germany before the end of BC, and I was a democracy by 100AD. I went all money for about twenty turns to build up internally a little faster than normal, and my civ controlled about 1/4 of the worlds land. From the begging I was the most powerful, highest GNP, and highest productivity, this all callculated with the emmense standing army I kept up at all times allowed me to reject demands on Diety, although I only encontered about four of them my entire game due to my shear power.
 
I finished my game the first weekend the GOTM7 started, but am still compiling my report. Here is a snippet. Notice I am defending with an Iroquois Mounted Warrior Army (and a bunch of spearmen). The Persians are passing through with a large stack of infantry. :eek: And no, I didn't demand that they leave.

ad1000-PersianInfantry.jpg
 
Originally posted by skaternate
I did so many times in my game. You just have to be extremely large! In my game I conquered both Russia and Germany before the end of BC, and I was a democracy by 100AD. I went all money for about twenty turns to build up internally a little faster than normal, and my civ controlled about 1/4 of the worlds land. From the begging I was the most powerful, highest GNP, and highest productivity, this all callculated with the emmense standing army I kept up at all times allowed me to reject demands on Diety, although I only encontered about four of them my entire game due to my shear power.

Well of course you can reject demands if you're already the world leader..... My comments were directed towards the majority of players who were at the bottom of the barrel like me. I went back after I finished to some autosaves and tried rejecting a few demands and kicking soldiers out of my territory. Every single time the other nations declared war on me. :rolleyes:
 
IIn my game I conquered both Russia and Germany before the end of BC, and I was a democracy by 100AD
How the **** did you do that?!!

I have a feeling that he is lying... I tried sending my scout over to russia as early as possible, they had 3 cities before I had a settler out. Democracy 100ad is plausible, AI reseacrhes darn fast here on Deity.
 
DaSilva, thank you for your tip on how to see how you lost. In my case, the Romans won by space ship victory. A smart victory because the Russians were way ahead of them.
 
Originally posted by Erik Mesoy
I have a feeling that he is lying...

It is entirely possible that Persia or Germany softened up Russia for him...especially since he was also able to take out Germany.

Or if we wish to hate him for his success we could just accuse him of reloading.

The games are each vastly different especially since the random seed didn't get saved (http://forums.civfanatics.com/showthread.php?s=&threadid=22451#post284125).
 
Originally posted by Erik Mesoy


I have a feeling that he is lying... I tried sending my scout over to russia as early as possible, they had 3 cities before I had a settler out. Democracy 100ad is plausible, AI reseacrhes darn fast here on Deity.

Democracy would not have been possible in 100 AD in my game but it was shortly after ~ say 300 AD so i dont think its out of the realm of possibilty. I think research was abit slower in my game. It depends a lot on how fast the other civs made contact. Likewise Russia and Germany were defeated by about 300 AD and again i could see it be being done sooner.

In fact an earlier attack would likely have been over more swiftly. SO i wouldn't say it wasnt doable.
 
I'd like to see a diary of events from anyone claiming success on this map - most importantly - the early game. There is NO food, and the distance the horses are over the mountains make the mounted warrior a useless advantage. There is no iron, only 1 extra fur and I repeat NO food. Oh I'm sorry, 1 square has game. Maybe build 4 cities around it and swap it each turn? Right.

I got 4 cities on the peninsula and NONE could sustain a population of 6. Can't trade for food in this game, I'd like to know how you fed your people. I built one city at the foot of the mountains ( by the gold), stacked it with spearmen, and put the workers on autopilot. I gave each civilization all my gold everytime they demanded it, and hit the space key till 250 AD before quitting out of boredom.

Blah. Hard or impossible doesn't mean interesting. I found it a boring game. It should be nicknamed "Inside a bottle."

But I'm a chieftan, so lets see some of those diaries :)
 
>>>I did so many times in my game. You just have to be extremely large! In my game I conquered both Russia and Germany before the end of BC, and I was a democracy by 100AD<<

Perhaps you can share HOW you did that - what year did you build your first mounted warrior? Where did you drop your first city? Because the Russians get horsman VERY early - I'd say arround 2000 BC. What unit were you sending over them hills to beat the Russians? Surely not a swordsman. I sincerely doubt a mounted warrior. What did you send to wipe out the rabbit population in Russia?
 
Regordete,

First, calm down before you hurt yourself! ;) It was actually possible to get to the horses first and use them against Russia; I didn't do it, but multiple others have posted stories and pictures showing that it was possible.

I'm in the process of writing up the full story of my game, which I hope to have online on Friday. I played a peaceful game all the way, and didn't fight my first war until 950AD, when everyone was already in the modern era except me. It should be interesting to all those who had troble with the starting spot...
 
Originally posted by Regordete
I'd like to see a diary of events from anyone claiming success on this map - most importantly - the early game. There is NO food, and the distance the horses are over the mountains make the mounted warrior a useless advantage. There is no iron, only 1 extra fur and I repeat NO food. Oh I'm sorry, 1 square has game. Maybe build 4 cities around it and swap it each turn? Right.

I got 4 cities on the peninsula and NONE could sustain a population of 6. Can't trade for food in this game, I'd like to know how you fed your people.

There are potentially 26 grass squares on the peninsula. Far more than needed for 4 cities. In addition you have 2 fish squares that can be utilized. Even using only one worker (unlikely)you could hook up the horses in 40 turns roughly. And all you needed to claim the iron once you found it was a settler and harbour. It was a difficult start yes, but I think some of your comments are a bit over the top.:egypt:
 
Well, I didn't mean to come across as livid - only "animated" :)
I'll use more emoticons next time :)

I'm going to play it again using some concepts explained in this thread ( like a dense city build). Really, I'm not an angry person :D
 
Originally posted by Rain
There are potentially 26 grass squares on the peninsula. Far more than needed for 4 cities.

That is exactly the proper analysis. Food is the limiting factor in this position. In 3850bc, Niagara Falls had three grassland squares to develop, while Salamanca had four. Later, the forests were cleared and irrigated. The scout pushes south.

bc3850-NiagaraFalls.jpg
 
And apparently didn't even glimpse north :) Perhaps its a 50/50 shot. But I think getting out of that bottle neck is a key to doing well on this map. The trouble is, by the time you see you're in a bottle, the Russians have already corked it.
 
Originally posted by Regordete
And apparently didn't even glimpse north :) Perhaps its a 50/50 shot. But I think getting out of that bottle neck is a key to doing well on this map. The trouble is, by the time you see you're in a bottle, the Russians have already corked it.


Not 50/50. A quick look at the starting map makes this clear. Also, I am building a second scout in Salamanca. :king:

bc4000-map.jpg
 
Believe me. Some players are really better than you can imagine.:o

I recently replayed my game using SirPleb's strategy. Even though I got a bonus settler this time, :D , I couldn't crush the Russians until 10 AD. My time of "Charge!" went earlier, but it was still 510 BC when my 9 MWs were in front of Russian door.

SirPleb's 690 BC assault was really impressive, and I fully believe if I charged that early I would have destroyed the Germans by the end of BCs.

For those who feels *impossible* for this, look at SirPleb's post in this thread, page 4 or 5 I believe.
 
Actually, the key to do early atack in this time is STICK to the initial peninsula. Build 5-8 cities then keep producing MWs then GO!

If you waste time in making settlers to the other peninsula you will never be in the position to attack, IMHO.
 
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