Civ 4 Sucession Game Registration Thread!

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My Dear Aztec Countrymen and Noblest Peasants: Lend me your ears!

Many uncivilized outside meddlers have befouled the name of our beloved leader Montezuma ("Uncle Monty") as a crazy lunatic, yet they fail to see him as the visionary, the military genius that he truly is. They look at us with smirks on their faces and belittled us as filthy barbarians of the Amazon, if only they had come to us as respectful friends of equal, we would have taught them the secrets to our superior astronomy, llama husbandry (animal husbandry), and banana plantation (calendar). To add further insults, they ridiculed our mighty jaguar warriors as inferior to their precious swordsmen, and had the audacity to demand tribute. Ha, they shall see the folly of their ways when they meet their untimely deaths at the edges of our obsidian swords in jungle ambushes, then we shall sacrifice their wives and children to our serpent God to atone for their sins. Brothers of the jungle, it is time for us to take up the sword and teach them a lesson to never insult our Aztec honour, and then for them to regret to ever have been born.

Ok, so here is the format I am planning to have in this SG game:

Monarch Level, Random Continent, Standard size map, default number of opponents, Ancient Era Start, Epic Setting, All Victory Conditions Enabled (but we must win by domination or conquest), Aggressive AI, Raging Barbarians

Numbers of spots on the roster: 7 (why? because it is a lucky number)

I am thinking 20 turns each for first two plays, then 10 turns each afterward. Each person will have two days (48 hours if you want to be more exact) to finish and submit their turns. If they cannot finish their turns on time, they must request a skip. If there is no update after two days, then they will lose their turn, and the person next on the roster will fill in for them.

Let me know if you want to join, then I will add your name to the roster.

Farewell and may the Serpent God Quetzalcoatl (http://www.crystalinks.com/aztecgods.html) bless you with many new healthy llamas and rich corn harvest this year.

Mutax2003

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I am interested in starting a SG where we would play as Barbarians. I would like to know if there is any people interested in this as well.
I am not sure of all the mods that let you play Barbarians and which one is best. I would prefer a mod where you can build anything instead of being restricted to a few build options. I was thinking Noble difficulty or posibly Prince. Standard size world. I am not sure what kind of map yet.
 
ND2 - Cultural Caesar (Monarch)

Leveraging leader traits...bah

Map: Standard Pangaea
Climate: Temperate
Sealevel: Medium
Era: Ancient
Speed: Normal
Difficulty: MONARCH
Civ: Romans (Caesar)

Variant: All Victory Conditions enabled, but WE MUST WIN BY CULTURE :D

All are welcome, incl. noobs, but having a win at Prince or above is strongly recommended.

Roster [open]:
1) ndthsmdy
2)
3)
4)
5)
 
ndthsmdy said:
ND2 - Cultural Caesar (Monarch)

All are welcome, incl. noobs, but having a win at Prince or above is strongly recommended.

Roster [open]:
1) ndthsmdy
2)
3)
4)
5)

I'm a noob, but count me in. I can win at Prince, although I've never succeeded with culture.
 
ND2 - Cultural Caesar (Monarch)

Variant: All Victory Conditions enabled, but WE MUST WIN BY CULTURE

All are welcome, incl. noobs, but having a win at Prince or above is strongly recommended.

Roster [open]:
1) ndthsmdy
2)
3)
4)
5)

Count me in as well. I'm a noob(ish) but I tend to go for culture wins most of the time and like to think that I'm reasonably expert in the art of culture wins...

Does this game have its own thread yet?
 
We're looking for one more player to fill our roster. This is a "noob" SG, where we're all trying our first SG. No one's going to get down on you for not taking the perfect research path, or missing out on micromanagement details! The game has just started, and each player has taken one turn. We're in the process of laying down our second and mapping out future cities.

If you'd like to learn the ropes with us, feel free to join, just send me a PM, or post in our thread..

http://forums.civfanatics.com/showthread.php?t=153572
 
I have an idea for a SG, but my computer's just too crappy to play it (I get wierd issues involving things popping out of the unexplored darkness (like flood plains) since my video card is an ancient piece of junk [Oddly enough, I've never had crash issues...]).

Assimilators (or Borgs)
Difficulty: Prince+
Variant game
More computer players than normal
Players may not build settlers!
It's not a OCC, since you CAN have more than one town, but every town except your capital MUST be a captured one, be it from the barbs or another civ!
Possibly, a cuban isolationist-style "ships may not sail outside of culture boundaries", but... not sure if that would work ;)

I think it'd be interesting to see ;)
 
RB8 - Multiplayer Madness is looking for more players. Now is your chance to jump into that RB game that you've always wanted to join! This game is a great way to meet other civ players as you'll play with all of us by the end of the game. It's essentially an open format now with the involved players, so you don't really even have to worry about skips - just play as often as you can!
 
GAME CLOSED

I had joined a succession game, but it fell through. Anyway, I would like to start up a new game. I really don't want more than 3 players so that we all get to our turns quickly. This will be a game that you don't have to worry about "mistakes" playing the game. None of us are going to worry about getting it "Just right" or the "perfect" research path or build priority. Each will take his or her turn and just plain have fun.

To give this a real "succession" flavor, I'm thinking each person will play 30 turns so that each person will be able to put an imprint on what's happening in the game. This will be a normal game speed game so that you don't have to burn 50 turns building a barrack.

GAME PARAMETERS

Difficulty: Noble
Era: Ancient
Civilization: Open
Map Size: Open
Geography: Open
Num AI: Open
Num Human: 3
Num Turns: 30
Victory Conditions: Open

Roster:
1) Colonel Kraken
2) ruff_hi
3) Grey Fox

Here's the game thread.
 
DISCLAIMER: I am not and never have been a communist. This succession game does NOT reflect my views.

FS2-The Soviet Union

What? The USSR lost the Cold War? Nay! We must ressurect the Worker's Paradise!! Rouse the workers, fire up the factories, to arms o People, the slave bondage of capitalism, monarchy, and the like must be brought to an end!

World Size: Large
Map: Continents
Difficulty: Prince
Sea Level: To Be Decided
Era: Ancient (Up for debate)
Speed: Normal (subject to change)
Victory Options: Domination
AI: 10-12

The Cold War was about domination. Thus, victory can only come to the USSR in this game by domination.

Variant Rules

Required Civics**

Government- Police State
Legal- Nationhood
Labor- Serfdom, Slavery, Emancipation after 1/3 populace get angry *up for debate*
Economy- State Property
Religion- Theocracy***

1) We may adopt any civics we wish until a required civic can be adopted. Once a technology is discovered that unlocks a required civic, we have 7 turns to make the switch.

** This is not a religious theocracy, more like a "The State is the Religion" type of tehocracy, or a "worship the State" type of thing.

***These civics are up for debate.

2) Religious Policy- We may not found or adopt any religions. The required Theocracy civic is too stop the spread of religions!

3) We may not build banks, the Statue of Liberty, Hollywood, or Mt. Rushmore. However, we MUST build the Kremlin! If we do not build the Kremlin, we are at war automatically with whomever built it and we must then capture it!

4) We must form a defensive pact with another civ, preferable Mad Zedong, and get them to conform to our civics. We also must conquer 3 nations and bring them into the USSR. If the nation we have a pact with will not adopt Communism, they must be destroyed.

5) Our GDP and Manufactured Goods must be #1!

6) The capitalist pigs whom reside in Washington must be destroyed!

7) There is no switching to Emancipation until public pressure forces the Chairman to make it so. The pressure builds when our capital and two largest cities have 1/3 their population in Emancipation Unhappiness.

Ex- Moscow is our largest city with 18, then Kiev with 15 and Rostov with 12.

When Moscow has 6+ unhappiness from Emancipation, Kiev 5+ and Rostov 4+, we make the switch.

Any other neat variants may be suggested.

Roster (Closed)

1) Farae
2) Vovan
3) JesusonEez
4) Strauss
5) Therat
6) HOM
7) Pvblivs

Alternate (open)

1)
2)

In case there is a mass extinction in one of our nations/regions/states/provinces/holdings of the Farae Empire, I am opening the Alternate Roster.

FS2-The Soviet Union
 
ndthsmdy said:
ND2 - Cultural Caesar (Monarch)

Leveraging leader traits...bah

Map: Standard Pangaea
Climate: Temperate
Sealevel: Medium
Era: Ancient
Speed: Normal
Difficulty: MONARCH
Civ: Romans (Caesar)

Variant: All Victory Conditions enabled, but WE MUST WIN BY CULTURE :D

All are welcome, incl. noobs, but having a win at Prince or above is strongly recommended.

Roster [open]:
1) ndthsmdy
2)
3)
4)
5)

:blush: *remembers Wonderless Terra where said Farae did not participate enough*

:)

I would love to join, but I fail at keeping in with one game much less two. If you have trouble getting enough players, PM me and I will get in however.
 
What? The USSR lost the Cold War? Nay! We must ressurect the Worker's Paradise!! Rouse the workers, fire up the factories, to arms o People, the slave bondage of capitalism, monarchy, and the like must be brought to an end!

Sounds interesting. My own SG seems to have collapsed, so I can dedicate my playtime to this...count me in!
 
This thread is to post about a new SG starting with a link attached to the SG thread. This thread is not meant for players to signup in or the team leader to accept them.

Please link to any new SG that is starting and let the signups be posted there, please.
 
Do you find yourself constantly trying to win games via cultural or space race victories?
Do you frequently make peace with another Civ when you have them on their heels and ready to collapse, rationalizing that you need to work on infrastructure for a few turns?
Do you leave war declarations in an SG for the next player to make?

Then you may be the candidate we're looking for at the Peacenik Re-education Camp!

EDIT: Roster is now full. Lurkers are always welcome. If someone else wants to start a similar game with a different Civ, they're more than welcome to use the same variant rules.
 
Brought to you by the Space Cadets Institute of the Idiot Academy.

This is installment two of the Space Cadets series. All map conditions (except landform) are random, all opponents are random, the nation chosen is random (excluding the Persians from SC01), the level is Monarch.

We seek a space launch victory but for this installment of the saga a variant rule is added. Before the launch SC02 must be elected UN Secretary General. The variant does not require building the UN, it just requires election as SecGen.

Our Leader and Nation

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The Starting position

Start.jpg


Roster:
Jeff1787
ucel
Sir B
Reserved for a member of the Idiot Academy
Bede

Reserved for AdmK who will join us as soon as he can

And so it begins
 
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