Even with the multiple movepoints in was a nightmare moving every.goddamn.unit. And in the right order, otherwise they would get stuck behind the ones in front.
Yep. As much as people moaned about SODs, at least it was easy to move. The carpet of doom, not so much. The order aspect, as you pointed out, was the most frustrating.
OTOH, why would they come with such cartoonish models otherwise? Let's hope they are going to present game with strong AI and interface smooth enough to please even TMIT (never going to happen
).