- Joined
- Oct 26, 2021
- Messages
- 803
and no civ should never meet.Absolute must have: humongous maps for 40+ players.

Would there need to be extra copies of great people and allow multiple instances of wonders to get a map with that many civs?
and no civ should never meet.Absolute must have: humongous maps for 40+ players.
Nopeand no civ should never meet.
Would there need to be extra copies of great people and allow multiple instances of wonders to get a map with that many civs?
heh. heh. chuckle.....
A Stable game that doesn't crash late game.
heh. heh.
(it does say wishlist, "reasonable or not")
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Me neither. I hear the console editions crash often, but pc is virtually crashless.Imma be honest.
I don't remember the last time I had Civ VI crash on me.
That's already what happens in Civ 6. The host's mods are what is active for the MP game, and all people joining automatically download the host's mods.ANother feature that would be nice? A function for sharing Mods for multiplayer games, directly from the loby... Since having the wrong Mods enabled (or lacking one) can cause crashs or regular re-synchronisation, it would be really nice to have the host set the Mods list for everyone...
I think that's something we can pretty much guarantee! If there is one thing I'm certain of it's that a decent portion of the sountrack will creep onto my playlists once it's on spotifyI kind of wish that civ 7 has a nice soundtrack like civ 5 and civ 6. Civ 4 also had a nice soundtrack and the original civ 1 also had a nice soundtrack so most likely civ 7 will have a nice soundtrack also.
Yeah, that's how I have my Youtube playlists now!I think that's something we can pretty much guarantee! If there is one thing I'm certain of it's that a decent portion of the sountrack will creep onto my playlists once it's on spotify
I think 1upt can work great if the maps were much larger and cities were farther apart.
i cant agree with this more. nothing more frustrating than seeing the great barrier reef, ha long bay, etc spawn in a way where theyre juuuuust incapable of being put in a national park. at LEAST let the diamonds be in different orientationsI hope that the next iteration of National Parks is a much more flexible system. I've advocated for a setup where basically you could join any connected region of tiles into a national park. So you could have a national park that snakes through a mountain valley, or expands over a vast forest range, without micromanaging each "diamond" to fit in exactly.