Professor Phobo
Warlord
- Joined
- Aug 10, 2007
- Messages
- 289
Civilizations are not static, but they evolve, they certainly don't transform like that suddenly. Do you know any civilization that has transformed from Sedentary Agricultural to Nomadic? If so, which ones (I teach history and my specialization is medieval history)
I do not, but it's not that sudden - in the abstraction of the game, it's the consequence of a crisis followed by a time jump. That's sort of what I mean by a brute force approach, since it we're basically highlighting two Dramatic Transition points instead of a real evolutionary process. I could easily see them having gone a different route and have you "buy" the special abilities of civilizations not in the game. Sort of like a "Civilization Respec" instead of a "Civ Switch." You'd stay as Egypt, but you'd be able to respec your civilization twice to account for these big transition periods throughout the game, with a new slate of unique stuff.
I mean I could ask the same question, does any civilization actually remind you of the one in we typically play in the game? I just finished a game as Rome in Civ 6. I built six cities and sat around waiting until I discovered how to go to space, then I went to space. No revolutions, no plagues, no wars, no economic crisis, no political scandals...