Civ Design Challange VIII: Fictionland

Portal is science fiction I think
 
Okay, well, uh, what are the conditions for a new prompt? Not sure how broad or narrow I can be, 'Elder Scrolls' or 'Medieval-style High Fantasy', etc...
I'd expect based on the first prompt the latter would be preferrable
Yeah, do something broader than a specific fictional 'verse.
But if I make it too broad there's no challenge...
Then focus it a little. I think that this thread is going to reuse quite a lot of old challenges because it can be done.
I personally think Medieval-style High Fantasy as broad and narrow enough. The first prompt is wide because I want as many people as it can to be interested and participate. And IMO conditions aren't just specific verse or genre. It can be 'anything with dragon', 'shits emerging from ice', 'internet', etc. People in CDC I'm sure have a lot of idea

Low fantasy basically means it's a fantasy story set in a world where fantasy elements are not supposed to occur. Whether it's a fictional world or Earth, it's basically supposed to play by our rules. On the flipside, high fantasy stories typically take place in a fantastical setting. Whenever fantasy elements invade a story that's set on, say, Earth, it's probably low fantasy.
Okay, I'll use your definition
Sarranid
Hakim ibn Zaynal
:c5capital: Shariz

UA - Legacy of the Asserais
All infantry melee unit do small ranged attack when attacking and being attacked, like Impi, but have -10% :c5strength: combat strength. Infantry ranged unit have -10% :c5rangedstrength: ranged strength and +15% :c5strength: melee defend strength. Get 1 :c5gold: Gold per 10 HP damage your unit deal to the enemy unit via non-ranged mean

UU - Mamluke (Knight)
Have more speed (5 :c5moves:) than Knight, and add 1 :c5production: per 6 damage dealt to the creation of next Mamluke

UU - Master Archer (Crossbowman)
Lower ranged strength (16 :c5rangedstrength:). Deal +20% more damage if attacking from hill or city. Melee defend stregth equal with Swordsman (14 :c5strength:)
Based on Mount and Blade
 
Just to be sure, something such as the Portal franchise would qualify as low fantasy right?

It actually is Science Fiction, as the story attempts to use science to explain it all, and doesn't say it's magic. Really, it's future fantasy, and could be stretched to be low fantasy, but it's less low fantasy than Walking Dead, so maybe tyr something else.
 
I'm literally clueless.

Edit: nothing like 6 hours of television to help your creativity. Based on the "Teen wolf" TV series, which I guess is low
Fantasy... Takes place on earth, and most of the population isn't aware of magic and magical creatures.

Beacon Hills (Scott McCall)
UA: MvP
May not build settlers nor occupy cities. Killing enemy :c5greatperson: great people grants you a :greatwork: great work of art, and killing enemy military units grants you a small sum of :tourism: influence with all other civilizations, increasing with each :c5culture: social policy you adopt. Gain a free :c5culture: social policy once you become influential with a civ for the first time.

UU: Werewolf
Replaces knight. If stations in friendly territory during peace, grants the nearest city :c5science: science and the yields of the tile its stationed on as if its a regular citizen. It may not be upgraded and does not obsolete, however, it kills a citizen when its produced, and you may only have one per each era you passed. Has the March promotion.

UNW: Pack Safehouse
Replacing the castle. Instaed of granting :c5gold: gold from city connections, the Pack safehouse grants any units trained in the city the Scouting and Survivalism I promotions, as well as +1 XP for every citizen in the city. It also gets an additional :greatwork: great work of art slot for every enemy GP you kill.
 
Portal is science fiction I think

It actually is Science Fiction, as the story attempts to use science to explain it all, and doesn't say it's magic. Really, it's future fantasy, and could be stretched to be low fantasy, but it's less low fantasy than Walking Dead, so maybe tyr something else.

That sounds kinda logical, though that won't stop me from forcing to make life take those DAMN LEMONS back ;)
 
Infamous can be taken as low fantasy if you want to do a game
 
I've never played Infamous, though here's a design from a game that I was DETERMINED to make once at the very least:

The Underground (Asgore)
UA: Seven Human Souls: Units gain DETERMINATION whenever you eliminate a Civilization or City State from the game, allowing them to gain experience faster for every elimination (Human Soul) (13% faster XP for every Human Soul; Max 91%).
Upon collecting 7 Human Souls, you are able to break the magic barrier, unleashing your wrath and power to the outer world by granting you a 50% decrease in :c5gold: unit maintenance cost, as well as halving unit :c5production: production costs and spawning 3 maintenance free Royal Guards in the :c5capital: Capital.

UU: Royal Guard (replaces the Longswordsman): Has 2 more :c5strength: than the Longswordsman and randomly gains one of the 7 unique "Royal Guarding"* Promotions.

UB: The CORE (replaces the Factory): Produces +2 :c5science: Science in addition to the normal bonuses of the Factory. The first CORE built also grants a free Great Scientist (W.D. Gaster).

Spoiler Royal Guarding Promotions :

  • MOVEMENT (Doggo): Units that move within a five tile radius are revealed for one turn.
  • Petting (Lesser Dog): When ending its turn on the same tile as a Civilian- or Trade Unit, the Royal Guard gets pet, increasing its vision range by 1 for every turn being pet (max +5 vision).
  • Full-Body Armour (Greater Dog): Gain 8% :c5strength: Combat Strength for every adjacent tile where no enemy unit is located.
  • RG (Royal Gaurd 01 and Royal Guard 02): Gain 25% :c5strength: Combat Strenght when below 50% HP.
  • Dogi (Dogamy and Dogaressa): Adjacent allied Units are identified as 'Weird Puppies' and double this unit's flanking bonus. When below 50% HP, either gain or lose 10% :c5strength: combat strength randomly.
  • Spear of Justice (Undyne): Units ending their turn next to this unit are pierced by spears and receive some damage, just like the citadel.
  • Annoying Dog: No bonus


A design based around Undertale. This design is based around Asgore's thoughts after his son (Asriel) was killed by the humans but before the protagonist (Frisk) enters the Underground (thus before the game takes place, meaning that Asgore was still FURIOUS)

(I hope at least someone gets some of the references)

NOTE: Please don't judge my balance-skills *cries in a corner

EDIT: I just noticed there already is an Undertale-mod on the Steam Workshop, and some elements seem to overlap (E.g. the random promotions for the Royal Guard UU)
 
Hm, if UT counts:

8J9fJvV.png

The Underground, led by THE GREAT PAPYRUS
Unique Ability: You're Blue Now - Enemy units in your territory automatically move one tile south per turn if possible. If the way south is blocked by an allied unit or city, they take damage as though they had attacked it in melee (but the unit/city blocking the way does not take damage from this).
Unique Unit: Cool Dude - Replaces Longswordsman. Is stronger than the normal unit, but has a higher combat penalty than usual against fortified units.
Unique Improvement: Colored Puzzle Tile - Unlocked at Machinery. Upon being built, becomes one of several random colors, each of which has a different effect when enemy units step on it:
Spoiler :
Yellow: Deals damage
Green: Spawns a barbarian unit
Orange: Removes the embarkation promotion
Purple: Adds the embarkation promotion, and moves the unit one tile further in the direction it moved to reach the purple tile
Blue: Acts as a lake

(I'm excluding pink tiles due to being boring, and red tiles because you could repeatedly build, destroy, and rebuild until you get your capital surrounded by red to make it uncapturable.)
 
@Klisz, I assumed it does, since it mentions magic several times in the game (E.g. the magic barrier) and since it takes place in 'our world'/a human world (the protagonist fell down a hole from our world/the human world to the Underground and the humans presumably don't know about the underground/the hole leading to the Underground).
Spoiler :

flat,220x200,075,t.u1.jpg

NYEH HEH HEH (though I'm disappointed there's no spaghetti in your design)
 
Two designs of "The Underground"... From different worlds
 
Vote time?
 
I kind of like SoGK's design. It has a few debuffs, but I feel like it has some sort of hidden super-synergy. My vote goes to SoGK's Sarranid.
 
I was trying to be impartial as the prompt-maker, but Arison kept bugging me to vote :p

Putting my vote in for Klisz's Underground
 
I'm gonna pass on voting this time. I'm not really familiar with... Anything here, so I don't really feel that I can vote here...

(@inthesomeday: your UA is kinda OP... Instead of giving gold to city states to gain influence, you can gain influence by taking gold from them, and that also means they won't resist further tributes)
 
Last call for votes. Current standings are:

Kilsz's Underground under Papyrus - 2
inthesomeday's Sanctuary under Negan - 1
SonOfGreatKoya's Sarranid under Hakim ibn Zaynal - 1
 
Also going for Klisz this time! He met all of my standards.
 
Ok, I think this is Kilsz's win. Whaddya got?
 
I think I'll go for another fairly broad challenge, since this is still only the third one and we're still testing the waters here... Hm, let's go with time travel fiction, since that spans both sci-fi and fantasy (albeit a bit weighted toward the former) and will allow for uniques from a wide variety of eras.
 
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