Civ IV Diplomacy Features Mod

Sometimes you have to extract it yourself.
For whatever reason sometimes the Steam Mod extraction doesn't work.
 
It says it can't open it as archive for some reason. It makes me miss the old way of doing things from here instead of relying on Steam.

I've gotten that message before.

It's been awhile and it's very fuzzy in my head but you might try opening 7-zip first then doing the extraction.
I'm not sure if that solved the problem because it was awhile ago but I don't believe it was anything too difficult, though I can't remember now.
 
Is there anyway to post this on CivFanatics? I don't have Steam as I play the Campaign Edition game.

Does this mod work for G&K too?
 
In the SQL\NewColumns.sql file line 42, change the following:

PHP:
UPDATE	Technologies	SET	'MapTrading' = 0				WHERE	Type = 'TECH_ASTRONOMY';				-- Enables World Map Trading

The above should(?) disable map trading.


And if that doesn't work use the following:

PHP:
UPDATE	Technologies	SET	'MapTrading' = 1				WHERE	Type = 'TECH_FUTURE_TECH';				-- Enables World Map Trading

This would push map trading all the way to future tech and the game should be over before anybody reaches future tech. And the map should already be revealed from the Satellites tech.
 
can you make it so you can see a list of techs you can trade with civs without having to click on them and start a meeting? also if their willing to exchange maps?
 
does not work for G&K and yes i did manually install the version FOR G&K. it downloads files then dosnt show up in game,
 
I guess the mod isn't compatible with the fall patch beta we currently use.

Strangely, it allows the recruitment of Landsknechts for every civ (which should now be tied to a Commerce policy), and breaks the espionage screen, which doesn't show the city lists and pretty much disables all buttons there, so you can't move your spies around.
 
I think I've found a glitch. The AI can establish an Embassy in my capital, but I can't do it in theirs (we both have Writing), the option is just grayed out. When I hover the mouse over Accept Embassy it doesn't even say anything about not meeting the required conditions.
Spoiler :
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I'm not playing with the Fall patch beta.
 
what does capitulization do in the trade menu?

also i'm currently playing a game with byzantiium as the AI and in the trade menu every tech is available to trade and i mean every tech even the ones from the future? i think there might be a bug with the tech brokering option off. it also causes the discuss panel to be blank.
 
just installed the latest patch this mod is not compatible with it i can't trade tech at all and it has txt_key error. and everytime you meet a civ even for the 1st time the world map and capitulization is locked into the trade menu and can't be removed.
 
In Civ 4, capitulation is when one Civ surrenders and becomes the vassal of the Civ it surrenders to. The mod has a similar system in place.

but there's already an option to ask them to be a vassal? also i dont think this mod is being updated anymore..
 
i dont think this mod is being updated anymore..

It is, although not very actively. The mod creator said on the Steam Workshop page that he was going to make it compatible with post-Fall Patch games later this year.
 
This mod is getting an update today (January 3rd, 2014). Steam Community is down, I will wait for when that is up. So probably release today noon (12 PM) or after my work (6 PM).

Edit: for anyone curious as to my absence, I had to focus on a particularly grueling semester. I did not finish until Christmas, and this is the first time I had available to fix the mod up. Hope you guys had a very happy holidays and a happy new year.

Edit #2: I've decided to release early and upload on steam later. Here you go:

http://www.mediafire.com/download/ytc9mmrkrt291r7/civ_4_diplo_v10.zip

Enjoy!

Code:
Version 10: Release 1.3.14

General
- Updated to Fall Patch

Bug Fixes
- Fixed a bug where voluntary vassalage was being assigned improperly to "Capitulation"
- Fixed a bug where the AI would not properly offer Capitulation to human players without meeting certain criteria (losing their capital)
 
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