Civ IV Traits VP

Event System was active
And believe me or not, in the game after I did my previous comment, the mod gave me expansive trait lol
Still bizarre that I had Charismatic for 5 games straight but... whatever
 
Event System was active
And believe me or not, in the game after I did my previous comment, the mod gave me expansive trait lol
Still bizarre that I had Charismatic for 5 games straight but... whatever
Wait you're not allowed to choose? Forgive me. That kinda explains my confusion x).. Surely Padre19 can make a way for the human to choose, but AI gets them randomly right?
 
Wait you're not allowed to choose? Forgive me. That kinda explains my confusion x).. Surely Padre19 can make a way for the human to choose, but AI gets them randomly right?
It would be too OP for the human player to choose the trait, some combos civ/trait could be really neat and give a clear advantage (Things like Sumer with its cities that starts with +2 pop, combine it with expansive trait that gives another +1 pop... you have settlers that found 4 pop cities right away lol)
 
Does anyone play with this modmod? It had been working for years for me, but now with version 4.16 and 4.17 reorganized and moving tables, with the author of the mod gone from the forums, I think the mod might have been finally borken and reached the end of its life support. Can anyone playing with it can confirm it works and doesn't break games on version 4.16/17/18 and up?
 
For now I was able to run several games without anything game breaking with all functions working properly so far, I was only getting some of those OK to go on with the game errors, I haven't roll all the traits yet, but I assume they all work and they work for AIs too, I will update after a few more games.
 
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