FriendoftheDork
Keiser
- Collateral damage modifiers, collateral damage immunity, and air defense modifiers, multiply instead of add
Patch notes:
Ok can someone explain this to me? Does it make collateral damage more powerful Or does it make the barrage promotions for siege units more appealing (contra the popular CR promotions)
If you give a unit promotions that gives it a total of +100% collateral damage does it really double the exact damage per collateral damage attack?
Air defense modifiers: What are these? Does it refer to the sam inf. modifier vs helicopters or the promotions that boosts air unit interception?