Friendly reminder that the people they have working on low-impact stuff like zombies and aliens are probably interns or just for fun.
Definitely, and ultimately it’s free content.
That being said, I wish they would have an intern fix the Cothon bug for Phoenicia. It’s been ages.
Maybe they did? I'm sure that we'll see a lot more in the patch notes than we saw in the video. That's what always happens. And then we'll have even more undocumented changes, too!
Lady Six Sky, while a good idea, is actually a bad civ in 6, due to poor design that favors wide. They did not even think about how to correctly set up her housing and food to get tall in the first place? There are not enough tiles for districts and wonders because she has to settle so close. Why didn't they add housing to her districts? Trying to play her on Prince or King is so-so. Emperor to Deity is a friggin mess or a nightmare.
Maybe they also wanted to make a civ "difficult". Like, when you mastered everything and you beat the game in deity, now you have the real challenge: beat the game in Deity with Lady Six Sky. If you're looking for challenge (which is what you do if you play above Prince), then Lady Six Sky is a challenge and thus fulfill her purpose. And if you're looking for a placid play of building and managing your cities, then Lady Six Sky is also for you because having to deal with your farms as if they were your neighborhood, paying close attention to where you put your cities and changing your mind about the place of your Observatory gave you new challenges even for a pacific builder gamestyle! I had to plan my cities much more carefully that I ever done with Lady Six Sky and, honestly, it was fun and I don't regret it.
I have much more concern about Dynastic Cycle, Magnanimous or even Pericles and his civilization than with Lady Six Sky because, while Mayan are more difficult, they at least offer diversity and a new playstyle, while the three previous, while powerful (kind of) are booooring.
Do you like Lady Six Sky? Apparently not. Is Lady Six Sky weakest than other civs? Probably, and certainly most challenging. Is it a bad civ? Absolutely not, because they tried something new and it's legit fun. If every civ had to be easy to play, then we would not had Mali, Kongo nor Maoris, which are part of the most interesting and most refreshing civs to play. I don't want to play the same scientific or cultural ways, I want to achieve those victories each time differently with each civ.
I wouldn't call balance patches "free stuff", it's what is expected when you buy a strategy game.Man you guys complain a lot about free stuff. I'm thrilled with this update. Religious belief balance pass is awesome.
If they're not trying to easy the % malus, or increase the range of it, perhaps give them a free builder when they've made their first monument/settler. This way they can multitask a bit.And not to turn this into a Maya Defense thread but they only dabble in tall play. In my games I always set up a strong core of 8-10 cities which enjoy the 10% boosts, but I still go off and settle other satellite cities because 85% of a city is still valuable and you just fling up half price observatories anyway. They are my little science hubs.
That being said, I think they could do something around a balance patch with the Maya to slightly ease the complexity of their opening 50 turns. Imo
I wouldn't call balance patches "free stuff", it's what is expected when you buy a strategy game.
Kat, the art director, looks like a very small human. Maybe it was just the camera angle. Her lines were A+. I also feel like I could chill with Anton. Solid vibes from the team.
I hope they document these changes well.
Some of the beliefs are going to be crazy. With how early you can grab Work Ethic, or Pagodas, especially.
I'm thinking of Russia/Mali/Brazil -> dance of aurora, sacred path, desert folklore->work ethic being a primo strat.
Maybe too good- you can get 6+ and then grab Theology fast for doubling that value.
Mali: get Desert Folklore, pose a 6+ holy site, found a religion, get work ethic. Suddenly, the production malus is nothing more! You have the production necessary to build Petra more efficiently and then you're unstoppable.
Perhaps, but here's the thing. They cut off Civ V's support early (perhaps too early, considering how many obvious bugs are in the final release), but because they released the source code, players were capable of fixing it themselves and making it into something better.They are going above and beyond what they have ever done for a Civ game in terms of support. The game is nearly 4 years old now. Complaining about completely free updates is the epitome of entitlement.
This was the use case I was thinking of. If you have powerful holy sites, you'll be able to get religious beliefs locked down quick too. However, the true Malinese power lies in having cities that don't actually need production, so I think there is still some tradeoff with work ethic now vs choral music for later. In either case, the pagoda will be hilarious for Holy Site spammers. +1 DF with say, 10 cities blows DF abilities like canada and america have out of the water for generating Schmooze Points.Mali: get Desert Folklore, pose a 6+ holy site, found a religion, get work ethic. Suddenly, the production malus is nothing more! You have the production necessary to build Petra more efficiently and then you're unstoppable.
Maybe they also wanted to make a civ "difficult". Like, when you mastered everything and you beat the game in deity, now you have the real challenge: beat the game in Deity with Lady Six Sky. If you're looking for challenge (which is what you do if you play above Prince), then Lady Six Sky is a challenge and thus fulfill her purpose. And if you're looking for a placid play of building and managing your cities, then Lady Six Sky is also for you because having to deal with your farms as if they were your neighborhood, paying close attention to where you put your cities and changing your mind about the place of your Observatory gave you new challenges even for a pacific builder gamestyle! I had to plan my cities much more carefully that I ever done with Lady Six Sky and, honestly, it was fun and I don't regret it.
I have much more concern about Dynastic Cycle, Magnanimous or even Pericles and his civilization than with Lady Six Sky because, while Mayan are more difficult, they at least offer diversity and a new playstyle, while the three previous, while powerful (kind of) are booooring.
Do you like Lady Six Sky? Apparently not. Is Lady Six Sky weakest than other civs? Probably, and certainly most challenging. Is it a bad civ? Absolutely not, because they tried something new and it's legit fun. If every civ had to be easy to play, then we would not had Mali, Kongo nor Maoris, which are part of the most interesting and most refreshing civs to play. I don't want to play the same scientific or cultural ways, I want to achieve those victories each time differently with each civ.
And the game still needs fixing...They are going above and beyond what they have ever done for a Civ game in terms of support. The game is nearly 4 years old now. Complaining about completely free updates is the epitome of entitlement.