I am generally in the same boat, although I know a few people that won't buy a game until I stream it for the same reason. Granted I stream a lot of Early Access games, which as of late sometimes are better polished than the AAA stuff.
They aren't going to show a lot of gameplay other than that same 12 minute reel as it leaves them open to overanalysis and unintentionally revealing stuff they didn't want to show yet
It's going to be a slow drip on details and features until September when a select few gets near-Gold builds to play under NDA for the reviews and let's play rolls out.
Firaxis/2K doesn't really need E3 to advertise their games. Their fanbase is big but E3 is not the right venue.
Civilization VI Live E3 2016 Q&A
The lead developers of Civilization VI answer your questions, live from #2KE3! Mark Zuckerberg, Sangita DeVi, Jacob Olive Jovic and 493 others like this.
Ed Beach gave example of how diplomacy starts simple and becomes more formal later. He said that all civs start a game with "open borders" to represent how primitive empires are in the beginning. That will really change the early game. After the Rennaissance Era, Ed said that diplomacy becomes super formal but teased that they will reveal the big changes later.
trade route yields are calculated based on districts. Example, if you send a trade route to a foreign city with science districts, you will get more science, or more culture districts, more culture from the route.
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