Dale
Mohawk Games Developer
- Joined
- Mar 14, 2002
- Messages
- 7,844
Jury is out, no real conclusive evidence either way (whether denuvo causes performance issues or not). Some firms/people have tried to do verification of whether this is true or not, but at the end of the day it's inconclusive and un-verifiable evidence. There are a lot of variables at play which could affect results, such as dev performance patches (at or near denuvo removal time), poor implementation (ie: putting the denuvo checks at bad spots of the game/code), testing methods, etc. Denuvo themselves say it doesn't, but is that just marketing speak or not? Bottom line: can't prove it does, can't prove it doesn't.But apparently Denuvo slows the game down big time through excessive CPU usage
The way it works, is developers put in a line of code at various locations within their own code which makes a call to the denuvo code to "check ownership". Denuvo checks its cached result and returns a "yes" or "no". If the cached result doesn't exist or is expired (based on whatever formula denuvo have set), then denuvo will connect to it's service which then does a check against your store platform (steam/epic/gog).